GMI (Xception) versus GmIrrlicht (Macarraum)
GMIPimps it out with over 400 functions, added Cg support, proper embedding and documentation

Average in the scene: 300 FPS
GmIrrlichtStarted out good, was a little shortcoming on some points

Average in the scene : 275 FPS
Both FPS'ses are taken with the getFPS() function, so macarraum wasnt lying (or his engine must peform so badly but i dont think so)
Graphics : no visual Difference (except maybe the window)
Gameplay: Xception wins that thanks to the direct GM input
Sound : eer...
Examples : Actually, Macarraum wins this one, because all the code is seperated with nice comments
Functions : again, Xception wins
Documentation : the outside documentation is nice (you can search for functions for example) but im acustomed to looking into the script for the function (X3D habit)
They are actually quite nice, both engines, so congrats to all!
Edited by Bami, 14 April 2005 - 06:08 AM.