5-20-06: N_Menu 2.0.2.0 is out! Changes in 2.0.2.0 include new tool windows with menus inside, radio buttons, and getting the maximum width and height of bitmaps for menus.
2-20-07: Released version 2.0.3.1. New to the version is the N_Menu_GetToolWindowExists function, which returns whether or not a tool window exists. Useful for detecting when a tool window has been closed. Thanks to darkuranium for the suggestion.
5-23-07: Version 2.0.5.1 is released today. This version simply fixes a bug in which N_Menu_DestroyMenu was not removing the menu from a menu bar. A GM7 extension file has also been added.
5-26-07: Released version 2.0.5.2 which fixes a few minor issues and adds some new features:
- Now N_Menu_DestroyMenu should only be used for destroying a popup menu that does not have a parent like a right click menu.
- N_Menu_RemoveItem can now remove popup menus from menu bars, submenus from popup menus, and items from popup menus. It automatically destroys any menus (and any child menus of them) that are removed as well.
- N_Menu_AttachMenuBar can now remove the menu bar from GM's window. Just pass GM's window handle as always as well as 0 for the ID of the menu.
2-27-09: Released version 2.0.5.3. This version includes a GM5 and GM7 file as well as extension for GM7. Also included is the full source code.
Download: http://ravotus.nfsho...enu_2.0.5.3.zip
Edited by Ravotus, 17 May 2012 - 02:10 AM.