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Death Worm V 1.3


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#1 JTR

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Posted 09 June 2006 - 11:09 AM

Posted Image
In this game you are an oversized worm that jumps above the ground and eats humans, birds, dromedars and other animals.
When you have eaten enough of them, the humans will start to guard the area.

Submit your highest score! (If you want.)
All suggestions are welcomed!

Game changes resolution to 800x600
(( DOWNLOAD )) v1.4
From host-a.net: DOWNLOAD

Try it, you might like it!


Top 5 Highscores:
IIIIIIIIIIIIIIIIIIIIIIIIIII
1. DragonRC ---2885
2. Volumunox --- 2430
3. 39ster --- 2225
4. Venomblood --- 2216
5. DF Team --- 1655
IIIIIIIIIIIIIIIIIIIIIIIIIIII
(Don't cheat! <_< )
---------------------------------------------------------

Posted Image
v1.3

Thanks for your suggestions everyone!
Do you want to tell others about this game? You can advertise it in your sig by using this:
[b]Try Death Worm![/b] [url=http://forums.gamemaker.nl/index.php?showtopic=215286]Here.[/url]  It's an arcade game with a big worm that eats humans.

Edited by KC LC, 25 March 2007 - 03:08 PM.

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#2 NatetheGreater

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Posted 09 June 2006 - 01:34 PM

Hahahaha...

That was fun! Very well done. The dificulty curve was well balanced, but the game was pretty simple. It would be awsome if you added some other gameplay modes or bigger arenas, but other than that, it was pretty cool.

Actually, my suggestions are just ways to add more 'stuff' to the game - the core gameplay is already very well done.
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#3 YagerKagen

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Posted 09 June 2006 - 02:29 PM

<_< Wow :GM6: .....that was fun to play.....great game idea, good play to. I don't know about the mario music though.....but, wow :) I think i'm gonna play it again :( I agree though, should have a bigger arena and stuff :(
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#4 EricDB

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Posted 09 June 2006 - 10:50 PM

That was pretty cool! I liked the feel of flying through the air after bursting out of the ground. Keep going!
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#5 BBaller

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Posted 10 June 2006 - 03:16 AM

Hey, this is a really cood idea. I enjoyed the gravity as well, but I really wanted to be able to control the worm just slightly as it came back down into the ground... just a bit at least. Good start so far!
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#6 MegaManLegend

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Posted 10 June 2006 - 03:37 AM

That was cool!

I don't usually download stuff from the WIPs, but this one was worth it!
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#7 jakman4242

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Posted 10 June 2006 - 03:51 AM

reminds me of mario...wants me to keep playing...good job :GM6: <_< :)
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#8 Tron323

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Posted 10 June 2006 - 04:29 AM

Well done game! I always wondered what it was like to be a Tremor <_< .

I would recommend having something that added to your worm's health. Possible something that only comes along every once in a while. And/or make it fairly difficult to eat (Like a fast flying bird).

Regardless, this was very well put together, and quite fun!
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#9 FredFredrickson

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Posted 10 June 2006 - 05:07 AM

Haha, this game is awesome! I think if you got the sounds and everything working alright, and added some kind of combo system for hitting multiple targets in one leap, this could be a fantastic game. Excellent work!
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#10 DarkFireGames

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Posted 10 June 2006 - 05:26 AM

Awesome game! This definitly is one of the better WIPs I've seen in a while :P
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#11 Xenomorph

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Posted 10 June 2006 - 02:35 PM

Woa dude this game rocks! I think It would be even better if made the screen shake when the worm shoots out of the ground and when he falls back in. There is an example to do that i used it in my game, just dont know were.

Edited by Xenomorph, 10 June 2006 - 02:38 PM.

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#12 Deus Ex Machina

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Posted 10 June 2006 - 02:46 PM

Very Good Game!
Give the explosions a lower depth, they must be in front of the worm
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#13 JTR

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Posted 10 June 2006 - 07:57 PM

:P UPDATE!
I changed the music to a longer one, but it's probably not definite.
Read more from the first post.

Thanks for all the compliments, too! :)

Thanks for the suggestion, Deus Ex Machina. It's possible that I will change the explosion depth some day, but it's quite complicated. Same thing about the bigger arena.
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#14 SpiderKing

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Posted 10 June 2006 - 09:43 PM

Very good game, i played it for like 2 hours :P
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#15 JTR

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Posted 10 June 2006 - 10:05 PM

Very good game, i played it for like 2 hours  :P

<{POST_SNAPBACK}>

Thanks! I'm glad to hear that. What's your highscore?
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#16 David Dark

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Posted 10 June 2006 - 10:18 PM

holy crap :o

I like it! The best thing is that it's very orginal :) go go big worms! :D
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#17 BBaller

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Posted 10 June 2006 - 10:18 PM

JTR, are online high scores a possibility in future versions?
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#18 JTR

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Posted 10 June 2006 - 10:25 PM

JTR, are online high scores a possibility in future versions?

<{POST_SNAPBACK}>

It's a possibility. I'll have to take a look on that. Haven't done it before... Though they are kinda online already! :P
But yeah, I'll remember that.
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#19 Coffee

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Posted 10 June 2006 - 11:48 PM

Lol, awesome gun! Very original and a great idea! Nice sprites and enemys. It's very fun to play as well. 9/10

Edit: Yay! New topscore. :P

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Edited by MF3dragon, 10 June 2006 - 11:57 PM.

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#20 JTR

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Posted 11 June 2006 - 08:22 AM

My brother's score:
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#21 SpiderKing

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Posted 11 June 2006 - 10:38 AM

"Thanks! I'm glad to hear that. What's your highscore?"
i did 1465 meat, 17 largest combp
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#22 Ravish261

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Posted 13 June 2006 - 04:43 AM

3112 meat 48 max combo :P

Big Version

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Really addictive game btw, good job! :)

Edited by Ravish261, 13 June 2006 - 04:48 AM.

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#23 -0NL1N3-

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Posted 13 June 2006 - 07:28 AM

Wow that was fun - 10/10

Thanks,
-0NL1N3-
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#24 Schreib

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Posted 13 June 2006 - 04:08 PM

Hahaha! That was hilarious! Very good gameplay, good graphics, very good sounds. Very fun! I'd give it a 9 / 10! You should add some feeling when the worm is underground, so you really feel that it is underground.

Edited by Schreib, 13 June 2006 - 04:09 PM.

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#25 JTR

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Posted 15 June 2006 - 02:42 PM

Hahaha! That was hilarious! Very good gameplay, good graphics, very good sounds. Very fun! I'd give it a 9 / 10! You should add some feeling when the worm is underground, so you really feel that it is underground.

<{POST_SNAPBACK}>

Thanks for the praise! -_-
There's now an update with the underground thing. How's it looking?
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#26 IceMetalPunk

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Posted 15 June 2006 - 03:09 PM

Wow. I didn't expect this to be as fun as it was. Something about the movement... or maybe just the thrill of eating those b's that are shooting at me -_-

I give this a 9/10. Some graphics updates would be nice, along with (as they all said) a bigger arena (maybe use views?).

And, once you're up to that level, online play? As in, worm-vs-worm, higher score at the end of a time limit wins?

Overall, nice game. With some graphics improvements and extras, this'll be the next Jumper on here -_-

-IMP ;) :)
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#27 JTR

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Posted 15 June 2006 - 04:44 PM

Thanks for the great feedback!
Next update will include a three times wider arena.
(It's already done and working.)
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#28 Schreib

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Posted 15 June 2006 - 08:33 PM

Well done update! A little blocky underground though, maybe you could set some transparency there. Another thing I liked was the sky and trees, much nicer. You just need to add some more special, fancy effects.

This calls for my new record: Posted Image

Edited by Schreib, 15 June 2006 - 08:41 PM.

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#29 JTR

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Posted 16 June 2006 - 10:50 AM

Update! :huh:
There's new types of enemies now, and the wider arena.
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#30 Tiny-D

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Posted 16 June 2006 - 11:25 AM

OMG THIS GAME IS SOO ADDICTIVE!!!!!!!!!!!!

[calms down]

Lol I was at a freinds house and played it and... was addicited. ANd now we look on the forum to see "death worm" in the top and inside, NEW SCREENSHOTS, downloading...
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#31 NatetheGreater

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Posted 16 June 2006 - 11:55 AM

Just downloaded the newest version...

Very cool. The larger arena adds a lot to the game, and I like the new enemies (the electric pole thing was cool). I also enjoyed the way the worm got larger as you ate more meat.... reminded me of "Snake".

One bad thing I noticed - those bomber-plane-things, if I ate them before they dropped their bomb, I almost always got hit with the bomb anyway.

[Edit] Oh yeah, the sun effects were great! It might be good if you added some background scenery (mountains, whatever) also.

Edited by NatetheGreater, 16 June 2006 - 11:57 AM.

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#32 JTR

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Posted 16 June 2006 - 12:02 PM

I also enjoyed the way the worm got larger as you ate more meat.... reminded me of "Snake".
---
One bad thing I noticed - those bomber-plane-things, if I ate them before they dropped their bomb, I almost always got hit with the bomb anyway.

<{POST_SNAPBACK}>

The worm doesn't grow when it eats. I even made the worm shorter in some earlier version because the tail just covers the enemies and other important stuff.

I might change the bomber-thing in the next version. Or make it easier to hit the plane without touching the bomb. (You can do that by hitting the plane from above at an angle.)

I've been thinking about those montains/dunes, too. Possibly in the next version.

Edited by JTR, 16 June 2006 - 12:05 PM.

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#33 Hyrule_boy

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Posted 16 June 2006 - 02:39 PM

Nice game good A.I keep it up. 9/10
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#34 ltp0wer

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Posted 16 June 2006 - 06:08 PM

Really Fun. I am keeping this on my desktop.

8/10.
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#35 Schreib

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Posted 16 June 2006 - 09:27 PM

Very nice update! A few suggestions though:

- The underground feeling is good and the overground as well. But when you are close to the surface you get a strange feeling where you are... Maybe adding more carnage from the ground would help... and is it me or did you remove the nice earthquake thing?
- The sun is nice, but don't make the beams from it so long and make it have a yellow-ish aura instead of pure white.
- More special effects would also be nice. For example those explosions you have currently aren't so nice. I think a better effect can be done with blended particles.
- Alter in terrain height would be incredibly awsome! Though it might be hard to do...
- Change in worm(s) segment sprites when more damaged?
- Nicer interface?
- Powerup with something like rage, making the worm go at incredible speed, almost indestructeble and... well you understand :huh:

Edited by Schreib, 16 June 2006 - 09:30 PM.

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#36 jakman4242

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Posted 16 June 2006 - 10:00 PM

kill, kill, killllllllllll 10/10
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#37 JTR

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Posted 16 June 2006 - 11:24 PM

1- is it me or did you remove the nice earthquake thing?

2- Alter in terrain height would be incredibly awsome! Though it might be hard to do...

3- Powerup with something like rage, making the worm go at incredible speed, almost indestructeble and... well you understand :D

<{POST_SNAPBACK}>

1. I removed it for now because it didn't work with the worm-follow view. (The view started skipping.) I'll tinker with that later.

2. That would be very hard/time consuming to do at this point. I agree that it would be great, but... :D

3. Good idea. It should be something that helps you to get food easier, because food=score. I'll look into that.

All the other suggestions are going to be utilized.
This is the kind of feedback that I need the most! Thanks!
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#38 jakman4242

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Posted 17 June 2006 - 12:06 AM

1-make it so when you eat meat you get hp = to the score you get for taking them down

2-how about the worm gets wider when you eat more meat(a size limit of course)to make it easyer to eat people cause wider moulth = wider killing area

3-and for underground why don't you make the worm make a fading trail?like it is digging a hole but the effect fades after a few seconds...

those are my suggestions. this is a great game!!!



EDIT:i put a link to this game in my sig

Edited by jakman4242, 17 June 2006 - 12:07 AM.

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#39 Marchal_Mig12

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Posted 17 June 2006 - 01:37 AM

Wow awsome :D

I would like too see something:

When you kill like the guy who was on the plane you killed has been killed whenre he was going on the ground you get +2 combo and extra life :D

Maybe you could add special move like:

When the worm get in the air and have enough speed you have to press special key and hell start turning (in the air) with hight speed so it makes fly all eneny (bomb too,all) that are near him...

Oh and maybe you could make the worm smaller and as he eat enemy he get bigger no? that could be a great idea:P
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#40 Tehsalemplz

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Posted 17 June 2006 - 03:40 AM

I LOVE it.
10/10
By the way, did you give the feeling by setting the gravity to the center and friction that's greater than the gravity?

Edited by Tehsalemplz, 17 June 2006 - 03:43 AM.

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#41 Keitaro-Kun

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Posted 17 June 2006 - 04:03 AM

this game is great xD
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#42 sinkhead101

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Posted 17 June 2006 - 08:30 AM

315! This is an awsome game! Great physics too
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#43 shadowdog

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Posted 17 June 2006 - 08:50 AM

that was fun and original
great work :D
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#44 Divine Madness :)

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Posted 17 June 2006 - 09:28 AM

WOW... really good game.

I give it 9/10, because the gameplay is fantastic, and i really like the graphics, but maybe you could make different levels.... like maybe a city (Wormzilla) with police and stuff.

Also, if there is a 'rage' powerup, the music should speed up :D
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#45 predator0

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Posted 17 June 2006 - 10:29 AM

That game is so much fun! I can't believe how addictive it is! Good job definitely.
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#46 Radnom

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Posted 17 June 2006 - 11:24 AM

Wow, my fingers are really sore now :D

That was insanely fun. Great job! A completely addictive and original and fun game, great work. I can't think of anything that could improve it, apart from possibly only playing sound efffects from objects that are actually on the screen(or nearly on the screen) because when there's 20 helicopter sounds at once it gets irritating. Also there's that whole plane thing, and eating tanks should somehow reward you... at the moment it either
A: hurts you
B: flies into some food that you could have otherwise eaten.
Also some of the GM built in partical effects you have used don't really suit the more cartoony look of the game.

Tunnel tracks might be nice, as well, they could fade away after a while.

And how about underground animals? Moles? Or have you done that already... I only got up to when the aliens arrived. Nice touch by the way :D Keeps the game interesting the whole way through!

Otherwise, great job. Very great job.
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#47 JTR

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Posted 17 June 2006 - 11:46 AM

I LOVE it.
10/10
By the way, did you give the feeling by setting the gravity to the center and friction that's greater than the gravity?

<{POST_SNAPBACK}>

Thanks, buddy!
Gravity direction is 270, and I didn't use friction.

1-make it so when you eat meat you get hp = to the score you get for taking them down

2-how about the worm gets wider when you eat more meat(a size limit of course)to make it easyer to eat people cause wider moulth = wider killing area

3-and for underground why don't you make the worm make a fading trail?like it is digging a hole but the effect fades after a few seconds...

<{POST_SNAPBACK}>

1. That would make the game too easy. You already get hp by making combos.
2. I just remembered thinking about that earlier. I'll put it in the next version.
3. I'll try.


EDIT:i put a link to this game in my sig

<{POST_SNAPBACK}>

Well thank you! I really appreciate that. :D

1. When you kill like the guy who was on the plane you killed has been killed whenre he was going on the ground you get +2 combo and extra life :D

2. When the worm get in the air and have enough speed you have to press special key and hell start turning (in the air) with hight speed so it makes fly all eneny (bomb too,all) that are near him...

3. Oh and maybe you could make the worm smaller and as he eat enemy he get bigger no? that could be a great idea:P

<{POST_SNAPBACK}>

1. It's easy to eat them from the air. No style points. It's just something you can do.

2. That would be against the laws of physics. But I'll probably make some kind of trick-button sometime.

3. That's gonna be in the next version.

I'm glad you like the game.

1. some of the GM built in partical effects you have used don't really suit the more cartoony look of the game.

2. how about underground animals? Moles? Or have you done that already...

<{POST_SNAPBACK}>

1. I haven't used any particle effects. They're all objects.
2. Good idea! I'll put some critters in there.

Thanks for the compliments.

Edited by JTR, 17 June 2006 - 04:39 PM.

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#48 E-magination

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Posted 17 June 2006 - 01:14 PM

SOOOOOOO fun. I cant remember playing such a fun game since the Burnout series!

Pleaeaeaeaeaease PM me when there is a new version!
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#49 Sephiroth

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Posted 17 June 2006 - 01:35 PM

wow, very addicting, only got around 500 though =/
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#50 Eymber

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Posted 17 June 2006 - 03:27 PM

Maybe you should have unlockable skins for the worm(witch makes it look diffrent)like a snake skin, a skin that makes the tail yellow and the head is pacman,or maybe a undead skin(it shows the skeleton of the worm)you could activate them in a extras menu after you've gotten ennough meat like 300 for the snake or something.
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