I'm having a problem with my current game where i create ridiculous amounts of instances that quickly get destroyed. After about 2 minutes the game freezes without fail. It's not a loop though, infact I've narrowed it down to pretty much only one thing that i think could be causing this. The instance ID numbers go higher than Game Maker can support. Right now it crashes when creating instances around the id=125000 range. But there's never more than 400 instances actually in the game at any time, and they aren't very heavy instances.
My question is, is there anyway to create new instances that have the ID of previously created and destroyed instances? Loop around the ID numbers when they get to high?
Any help would be much appreciated!

