Fix: (

GM7 Only!)
Open your compiled game in a hex editor.
Go to 09CA08. (This offset is in hex)
You should see the bytes:
"DB 45 E0 DE F1"
Replace them with:
"E9 93 3C 0E 00".
Next, go to 180696. (This offset is also in hex)
You should see:
"6A 00 6A 00 6A 00 6A 00 6A 00 6A 00 6A 00 6A 00 6A 00 6A 00 6A 00 6A 00 6A 00 6A 00 6A 00 6A 00 6A 00 6A"
Replace with: (Most hex editors have a "paste hex" function)
"B1 12 6A 00 FE C9 75 FA EB 1A 6A 00 DB 14 24 83 3C 24 00 75 04 D9 E8 DE C1 DB 45 E0 DE F1 E9 54 C3 F1 FF"
Bear in mind though, that this code will be replaced if you use the anti-decompiler. Just use the anti-decompiler first, apply the patch next, then optionally apply the compressor last.