
One-hit deaths. Fiendish-but-fair level design. Spikes. Lasers. Robots. Isn't that what action gaming is really about?
You'll find all five of these must-have elements in RUN JUMP, the new platformer from Tom Russell, perhaps best known around these parts for the five issues of Russell's Quarterly, The Free Online Magazine of Video Game Design.

RUN JUMP is platforming reduced to its simplest and purest elements-- there's no story, no weapons, no power-ups. Just moving from one side of a room to another, from one room to another, from one level to the next, overcoming obstacles with deftly-timed jumps. There's more to it than that, of course; not only can the player's robot wall jump, but she can stick to and move along any ceiling in the game. There are no exceptions to this rule: every wall can be bounced on, every ceiling can be clung to, and through a liberal use of both abilities, every obstacle can be overcome.

PLAY or DOWNLOAD RUN JUMP v. 1.2
Comments and bug reports, as always, are appreciated.

