QUOTE (edmunn @ Mar 28 2009, 11:51 AM)

I hate resolution changing without a warning or an option.
Pretty much every retail game does it.
QUOTE
The standard screen resolutions on Game Maker make Widescreen monitors look vulgur.
I didn't even
notice the stretched graphics on the wide screen of a friend of mine when we played a few of my - fullscreen 640x480 resolution-changing - games over there...
QUOTE (Tepi @ Mar 28 2009, 03:24 PM)

If there's listed "Changes resolution: yes" in some interesting game, I'm least likely to ever download it. When there's not said that, and it still changes the resolution, I'm least likely to ever play that game (again so to say).
I'm the other way around. If a game is good, I want to play it full screen with an appropriate resolution. If a game has 640 x 480 graphics and is in a window, it's a pretty tiny window in the middle of my screen, with my desktop background distracting me, preventing me from ever getting immersed in the game. If it is fullscreen but doesn't change resolution, the graphics are stretched with makes the game so much uglier that I often refuse to play like that. If the graphics are designed for 640 x 480, then
use 640 x 480 when using fullscreen. That's the way to show your game's graphics as crisp and clear as possible to the player.
There's nothing wrong with a little warning, but if you use fullscreen, use the correct resolution for your game, or adapt your game's graphics to the user's Windows resolution. Whatever you do, don't scale your graphics, it looks horrible and you know it.
QUOTE (Rusky @ Mar 29 2009, 04:26 AM)

It also moves all your windows around when it changes the window resolution.
You can't blame the games for that. The solution is that YYG fixes that issue with Game Maker. Besides, if your game is really immersive, I could care less about a few resized windows

(I'd close most of them anyway if I am going to play a game that I know will keep me occupied for some time).
QUOTE (B&B_Gaming @ Mar 29 2009, 06:17 AM)

QUOTE (Jenner @ Mar 28 2009, 10:01 PM)

I believe (hope) that they are going to delete the "fullscreen mode" and "change resolution" choices from the settings menu in GM8. <snip> I believe that removing those checkboxes would make less games set with those settings.
No. The change resolution options perhaps, but a fullscreen mode can be vital to a game's play. If they want to change them to work nicer, fine (even though fullscreen really doesn't have any problems, besides looking bad on some monitors), but the fullscreen option
should stay. It's the screen resolution changing that messes with the computers.
The resolution change option shouldn't be removed if YYG wants us to make games that look professional. If GM8 doesn't have a resolution change option, I won't use GM8; I want my games to be playable with the resolution of my choice.