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Full Version: What Would You Look For In A Gm Lib?
Game Maker Community > Working with Game Maker > Extending Game Maker > Libraries [LIB]
AquariusUSA
Hi, I was just wondering what you'd want in a GM lib, so I can get ideas for the one I'm making.
asural
No C++ is required, only GML, I can help you make a library if you want?
AquariusUSA
Ok, if it's not any trouble. I know enough GML to make a useful library, I guess. Could you show me how to make a lib?
asural
alright
if you use xfire, tell me.



Step1, download library maker from yoyogames.com
AquariusUSA
No, I don't have xfire, but I found out how. Thanks :3

Anyway, the new question is:

What would you want to see in a GM lib? I need some ideas of what to add in my lib.
mrperson
Simplicity. All libs should have that to some degree. smile.gif
asural
My latest lib that has not been released has 3 drag'n drop actions with over 100 lines of code, just for a platform engine.

NEVER RELEASE LIBS, PEOPLE CAN STEAL YOUR CODE.
MAKE A GEX INSTEAD.

simplicity is the key to sucess
AquariusUSA
Ok, but what actions would you want to see in a gex?
asural
E-asy to use and target beginners.
A-dvanced users don't wanna see ya
S-omething that anyone can use.
Y-ou might wanna make a platform engine lib
AquariusUSA
No thanks, I'm not too good with platformers.

And I'm asking, specifically, what D&D actions would you want to find in a library?
asural
I have never known what D&D means?
AquariusUSA
D&D = Drag n' Drop
asural
Oh, i make them all the time, and I don't even know what it means, Ha ha ha

well you could make a 3D D&D library that is better than mine, mine is located here...

http://gmc.yoyogames.com/index.php?showtopic=410157
AquariusUSA
But what actions would you SPECIFICALLY want to see in a library? Please don't just give me a theme, I just need some specific ideas for actions.
asural
Multilayer commands, like set up, join, connect, send data, receive data.
AquariusUSA
There already are several multiplayer libs, there would be no use in making another.
asural
ummm...er...I don't know what else, but none of the other multilayer libs are easy to use.
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