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MrKubus
* Name: Death Fighter 3: Mort Battel
* Category: FIGHTING FUN , MAYBe not suitable for kids or pregnant women
* Size: 7.80 mb
* Version: ver 7
* Vista Compatible: yes

featuring single player and two player

* Download Link: Visit My Website
* Screenshots:
ash47
i beat the hole game, it was easy, didnt really like it though...
phazonluigi
Id download it but the grafics hurt my eyes. Apparently you are some sort of legend but still The grafix.

I'm sorry.
fama_h
10/10
the Raven
lol it's not all that bad 9/10
Spaceoff
Take 5 from that 9 and thats a mabye.
Kubus is overrated.
LimmingKenny
Good amount of characters with unique moves, nice dark and twisted graphics to suit the mood, awesome battle system, and a great soundtrack. It's the true Kubusian Mortal Kombat.

I was making a fan game of this a few weeks ago. Maybe I'll continue it.
ralf2000
Dude, no offence but im sure the fighting engine is pretty solid - but the graphics make my eyes water slightly :S

Ralf2000
TheGameMaker
After playing this game I just tought.. is this a joke? How the ***k do some people like your games? Their graphics suck real bad.
I guess you ask some people to reply to your topic saying it's good, because there's no way people can like this thing.

QUOTE
* Category: FIGHTING FUN , MAYBe not suitable for kids or pregnant women

May I say... suitable only for 3 years kid or lower? There's not really any kind of violence here.
Did you say fun? I'd say boring.

QUOTE
10/10

Did you get paid to post this thing? C'mon, how do you guys enjoy such games? I know graphics aren't important on a game, but c'mon! Look how crappy this game is!

Seriously, you've been a member in the GMC for longer than me, and you didn't improve your graphics in none of your games. You just make 50 games in a row, and doesn't even think in improving anything. And I noticed that most (or all) of your games are posted in "Game Maker Creations". Post them in "Work In Progress" first, then you receive comments on how improving the game. Then, after it's done, you request a moderator/admin to move it to "Game Maker Creations"

QUOTE (LimmingKenny)
It's the true Kubusian Mortal Kombat.

Yes, with his own style. Sucking big time.

*cough*You fail on making games
LimmingKenny
No, you fail for being so narrow-minded.

Why do you think he hasn't changed his artistic style? It is at the peak of perfection. It is the style that MrKubus enjoys the most. He has been making games longer than this forum has existed and has kept the tried and true Kubusian style the whole trip.

This is the climax of GM, folks. It doesn't get much better than this.
BlaXun
QUOTE (geel9 @ Jul 19 2008, 07:26 PM) *
QUOTE (BlaXun @ Jul 19 2008, 07:11 PM) *
I daily check the GMC to test new games.
There are rarely games that interest me, but sometimes there are games that are really entertaining.

Besides GM games I also enjoy old-school games ...like the rockman games on the famicom.

I also finished "No more heroes" (US version) on teh wii recently.

I used to play Ragnarok Online for a few years...but it got boring now ^^



Weren't you supposed to disappear from the GMC?



QUOTE (LimmingKenny @ Jul 19 2008, 10:47 PM) *
No, you fail for being so narrow-minded.

Why do you think he hasn't changed his artistic style? It is at the peak of perfection. It is the style that MrKubus enjoys the most. He has been making games longer than this forum has existed and has kept the tried and true Kubusian style the whole trip.

This is the climax of GM, folks. It doesn't get much better than this.



..yes... rolleyes.gif

A master-piece ... whistle.gif

If he really made so many games and even before teh GMC existed...why can't I find just ONE serious game..one that is good? ^^,

LimmingKenny
You can look here to see his game archive and download some.
He used to have an option to sort the games by date, name, and genre but now you only see them listed by name.
The Bombardment wars games have a "serious" tone to them. Johnny 16 is an epic platformer that I never managed to beat. It's one of my favorite Johnny's though.
BlaXun
QUOTE (LimmingKenny @ Jul 20 2008, 12:13 AM) *
You can look here to see his game archive and download some.
He used to have an option to sort the games by date, name, and genre but now you only see them listed by name.
The Bombardment wars games have a "serious" tone to them. Johnny 16 is an epic platformer that I never managed to beat. It's one of my favorite Johnny's though.



I know that site...but I wasnt talking about a "it took me 5 mionutes to make"-game but about a REAL game ...
LimmingKenny
Most of his games actually take him a long time to make. When you really look at the graphics, they don't look like something that you can just slop together in a few seconds. The general shape of objects sometimes looks askew, but the color and detail make up for that.
just one question
Wow, I really hate Kubus and the cult-like followers. Glad so many dislike this game. I do too.
LimmingKenny
QUOTE (just one question @ Jul 19 2008, 07:00 PM) *
Wow, I really hate Kubus and the cult-like followers. Glad so many dislike this game. I do too.


Yeah, people who like anything must be in a cult. I mean, there's no other excuse for why they can enjoy something.
just one question
QUOTE (LimmingKenny @ Jul 20 2008, 03:45 AM) *
QUOTE (just one question @ Jul 19 2008, 07:00 PM) *
Wow, I really hate Kubus and the cult-like followers. Glad so many dislike this game. I do too.


Yeah, people who like anything must be in a cult. I mean, there's no other excuse for why they can enjoy something.


Well, every time Kubus releases a game. A game, any game. There seems to be the same people who just fall in love with it. And almost any time someone says the game sucks, they get blasted for it.

I've seen "narrow-minded", "closed-minded", "unoriginal", "pathetic", and so on. Really, we just hate 'games' like this. That's it.

And, haha, don't put words in my mouth. I never said must be in a cult. I never said cult to begin with. I said cult-like.
t3mp3st
QUOTE (just one question @ Jul 19 2008, 10:48 PM) *
Well, every time Kubus releases a game. A game, any game. There seems to be the same people who just fall in love with it. And almost any time someone says the game sucks, they get blasted for it.

And they should. What kind of feedback is "This sucks." It's a useless spam reply, and such replies shouldn't be rewarded.

QUOTE (just one question @ Jul 19 2008, 10:48 PM) *
Really, we just hate 'games' like this. That's it.

Yet, the 'we' you refer to can't resist the urge to reply and say that you hate the game, bumping it right back up. The thing that bothers me is most of the members complaining about the game, probably didn't even play it, and made the judgement based on other creations by him. I would love to actually compare the number of downloads by haters in the topic, with the number of replies made by them. I'd bet the downloads number would be smaller.
Besides, graphics are not everything... And even if they were, not everyone prefers flashy 3D.

There have been times I criticized MrKubus' games, but never for the graphics. And NEVER based on his other, usually unrelated projects. And NEVER based on others' reaction to the games. So what if he has 'cult-like followers'? You shouldn't fault him, or especially one of his games, for their independent actions.
clystron
QUOTE (t3mp3st @ Jul 20 2008, 05:18 AM) *
There have been times I criticized MrKubus' games, but never for the graphics. And NEVER based on his other, usually unrelated projects. And NEVER based on others' reaction to the games. So what if he has 'cult-like followers'? You shouldn't fault him, or especially one of his games, for their independent actions.

Ok, forget about his creepy followers.
What about the fact that he spits out like 10 games at the same time and doesn't bother to ask people how to improve them? Never leaves replies in his own threads. As TheGameMaker mentioned, MrKubus never posts in the WIP section first. Because he doesn't care. And people say his games should be commercial??

Customer: "Hi. I purchased [this game] and I'm having trouble with a certain feature. Also, I would like to make a few suggestions."
-- (2 months later)
Customer: "Hello? Anybody there?"
MrKubus: "I don't care. That's just my style. If you don't like it you can just go **** yourself" (But with a lot of spelling/grammar errors, of course).

QUOTE (LimmingKenny @ Jul 20 2008, 12:39 AM) *
When you really look at the graphics, they don't look like something that you can just slop together in a few seconds.

lol... right.



MrKubus, say something. This is your thread.
2Dcube
I didn't have much fun, but I like the graphics (first Kubus game I tried btw). Maybe I would find it more fun if the game was explained to me better.

Either way, good job. I hope I can have a bit more fun in your next one. Keep it up!
t3mp3st
QUOTE
What about the fact that he spits out like 10 games at the same time and doesn't bother to ask people how to improve them?

Just because he doesn't ask here, doesn't mean he doesn't ask. The GMC WIP section isn't the entire universe. And if the feedback was anything like what is usually given in his Creation topics, I can't blame him for not bothering.

I've worked on countless projects, and have never posted a WIP here. I've only randomly hinted at projects at other, more personal forums. Doesn't mean a thing, not everybody wants the feedback that's generally given here. He probably wouldn't even post the creations except that there are some who either like his work, or may want to see it.

QUOTE
MrKubus, say something. This is your thread.

He might if there was something worth discussion... But probably not just to respond to something like:
"Take 5 from that 9 and thats a mabye. Kubus is overrated."
or
"I really hate Kubus and the cult-like followers."

2Dcube was the first besides LimmingKenny to give any feedback other than a rating or an insult.
Senar
If you want an honest rating and review from me, this game isnt really good. The A.I. is very lazy, Controls are lazy, no explanation on how to do anything, then i wont even factor in the whole 6 years thing. But i always thought the global concept in life is improve until i played this. Honest rating 3/10
Noir
QUOTE (TheGameMaker @ Jul 19 2008, 11:33 PM) *
QUOTE
* Category: FIGHTING FUN , MAYBe not suitable for kids or pregnant women

May I say... suitable only for 3 years kid or lower? There's not really any kind of violence here.
Did you say fun? I'd say boring.


Hmm... FIGHTING BORING....


Apparently, you also fail at english.
RAC3R
ok, so you have t orespect the amount of time this guy has put into game making, but the game itself is no good, now i know a lot of you have focused on the graphics side of things, but i'd just like to point out that the engine is not terrific either. you see, if you press a button over and over, you can score huge damage, turning it into a button-bashing fest, and also there seems to be problems with the scoring, i always seem to get 100, which is annoying. there are other problems too, which could have been sorted easily if he'd actually done a beta test in the WIP forum, or looked at the feedback he's got, and fixed the game.

so im gonna take senar's side here, on what seems to be a controversial game
james mihaly
Kubus, once again, you have made a wierd game with baby-drawn graphics for freaks. Tell me, what is it that you like so much about these graphics and your style of madness games?
LimmingKenny
QUOTE (just one question @ Jul 20 2008, 10:08 PM) *
QUOTE
dude, dont judge a book by its cover, that is totally uncalled for.

...Enter attacks...


Actually, enter is the basic "punch" move. Pressing the arrow keys in a certain sequence before you press enter allows you to pull off combos and special attacks. Each character has about 6-8 unique moves, you can see them in the game info.
KC LC
I just removed 19 posts that had NOTHING to do with this game. They were either:

1. personal comments about the author... or
2. general discussions about this forum... or
3. arguments with another member.

This topic is for comments about THIS GAME ONLY. Any more off-topic posters will have their accounts disabled.
Opium_RX
oo im shivering already....
[ontopic]
in the level where you have to beat the striped guy something goes wrong and i die before he even touches me....1 hit? o.0
other than that i think the game was good.
and stop turning mrkubus's topics into a flamewar.
MrKubus
QUOTE
in the level where you have to beat the striped guy something goes wrong and i die before he even touches me....1 hit? o.0


Thats because he hits you with his death move. The idea of the death fighter series, was that I was always dreaming of making fighting games like Mortal Kombat, and I was thinking that it would be cool to be able to perform fatality-like moves in the middle of a game . The death moves kill your opponent instantly. The enemies can use these against you, so you have to keep a safe distance from enemies, unless u wanna take a chance.

The score in the game is based on how much HP u had left when you defeated the current level, defeating level 1 in full health gives 100 points . I was awaRE that ppl could cheat this way by pulling off the death moves in every level, so I gave a minus 100 point penalty for using it00000. This games have a lot of special moves, the fun is learning them and using them, the special moves are located in the help file inside the game.

This game is mostly a two player game none the less, but it has a stronger single player function than the other DF games-. Many of my games are like "Drink tea or die!!!" IN a way that u really have to play the two player function in order to get the full experience of the game. But many are not, but if a game has a two player function, that means that most of the focus is put on that. Ive always liked two player gamnes, so I make a lot of them.

Thanks for the00 good comments; the few they were.
Psyco Jelly
LONG POST AHEAD-


Ol' Kubus.
Sowing the seeds of chaos once again.
I like how your games spawn endless controversy on the forums.
However, your games themselves pose strange questions.
Is it you who spawns the controversy alone?
Do you know that it depends on other people to spark controversy?
Do you only make games for this purpose?
Do you make games for this purpose?

Does anyone else feel similar to the way I do?

Consider it a social experiment.

Like your other games, I can't say I will actually play this one.
Your seventh johnny game was the only one I played.
Unless i have some assurance that this game has properties that I find necessary to achieve "fun" in a game, I shall not bother myself with it.
Judging by your past games, and the screenshot, I would assume that it features:

-Unpolished graphics
-sloppy physics
-rough transitions
-no or rough animations
-lack of consistency
-tough challenges with little or no reward
-loss by chance

If anyone will prove me otherwise, I will try this game.

BIG EDIT:

After actually playing the game, I find all of my assumptions correct.
The game was actually worse than I expected.
The music would be kinda good, but it didn't make me think 'battle' or anything. It actually screamed "This is music i just threw in here because I wanna."
I found it an overall unenjoyable experience with no redeeming qualities. In all fairness, I finished the single player. Luckily for me, it was short.
The single most annoying thing in the entire game was the noises. They bore no relation to the actual game and just served as further annoyance.
The graphics actually looked like you tried to make them look sloppy, and not just sloppy.
This game can hardly be summed up by numbers, but here's my go:

Graphics: -3 --- -1 for being generally unpleasant. -1 for not fitting well together. -1 for bad animation.
Sound: -2 --- -1 for being annoying, and -1 for unfitting music.
Gameplay: -4 --- -1 for being hard to control. -1 for being glitchy. -1 for being counter-intuitive. -1 for being unbalanced.
Documentation: -1 --- +1 for existing. -1 for being incomplete. -1 for lack of true description.
"Feel": -3 --- -1 for feeling rough and incomplete. -1 for no enjoyment. -1 for boredom.

Total:
14 bad marks vs. 1 good mark
-13

I know "feel" may seem hard to grasp, or may be a bad idea to judge off of, but I've been running most of my life off of "feeling" and it is important.

-Psyco Jelly
just one question
QUOTE (Psyco Jelly @ Jul 22 2008, 04:23 AM) *
Ol' Kubus.
Sowing the seeds of chaos once again.
I like how your games spawn endless controversy on the forums.
However, your games themselves pose strange questions.
Is it you who spawns the controversy alone?
Do you know that it depends on other people to spark controversy?
Do you only make games for this purpose?
Do you make games for this purpose?

Does anyone else feel similar to the way I do?

Consider it a social experiment.

Like your other games, I can't say I will actually play this one.
Your seventh johnny game was the only one I played.
Unless i have some assurance that this game has properties that I find necessary to achieve "fun" in a game, I shall not bother myself with it.
Judging by your past games, and the screenshot, I would assume that it features:

-Unpolished graphics
-sloppy physics
-rough transitions
-no or rough animations
-lack of consistency
-tough challenges with little or no reward
-loss by chance

If anyone will prove me otherwise, I will try this game.


If you missed it, 19 of our posts were removed from this thread due to our perfectly legal opinions. I'd suggest trying it and rating it, then just back off, else prepare to be flamed by someone. Or something else more pathetic.

Just a friendly reminder.

Now about the game, so I don't get banned.
I say 2/10. Could use a lot of work on the platform system, for example theres unlimited jumping, and when you reach the top of the room you jump back to start without losing vspeed. This said, you can press up so many times that your character will freeze.
The graphics hurt my eyes,
I can't say anything about sound because I no longer play gm games with my sound on, too risky.

*******************
Moderator Note:
QUOTE
19 of our posts were removed from this thread due to our perfectly legal opinions.

There are lots of "perfectly legal" things that still don't belong here. Your personal opinion about the author is one of them.
jsmithLMSL
Mr.Kubus,

This is the first game of yours that I have ever played and I wasn’t a big fan. Your graphics are oddly unique and your idea seems promising, but the overall game play was not good, the animation was not good, and the AI was not good. It appeared to me that you just need to spend more time on the details of your game and not be so eager to release.

3/10 for your own style and your effort

I hope you feel this was a legitimate review; my intentions were not to argue with others from this topic nor offend anyone else who has posted here.

Cheers,

-J
TheGameMaker
QUOTE (LimmingKenny @ Jul 19 2008, 07:47 PM) *
No, you fail for being so narrow-minded.

Why do you think he hasn't changed his artistic style? It is at the peak of perfection. It is the style that MrKubus enjoys the most. He has been making games longer than this forum has existed and has kept the tried and true Kubusian style the whole trip.

This is the climax of GM, folks. It doesn't get much better than this.

Me? Failing for being so narrow-minded? Artistic style at the peak of perfection? LMAO. Well, there are much more better games than Mr. Kubus on the GMC. If I make a list of games to be played, Mr. Kubus ones would be in the bottom. There's no way I can enjoy his games.

Well, I noticed that you are some kind of Mr. Kubus' fan. How can you be a fan of his games? No, really, all of them have terrible graphics. Mr. Kubus should start making some serious games, I want to see how good he is at it. tongue.gif Why making games that only a little few enjoy? (how can he enjoy his own games?)

QUOTE (LimmingKenny @ Jul 19 2008, 08:39 PM) *
Most of his games actually take him a long time to make. When you really look at the graphics, they don't look like something that you can just slop together in a few seconds. The general shape of objects sometimes looks askew, but the color and detail make up for that.

About the color thing, it is really easy to make these colours on the sprites. Gradients can be easily made, and the sprites doesn't really have any shading... they look really weird. And there isn't really and detail there.
Well, this game was submitted at the same day at another one he said he "TOOK MANY TIME MANY YEARS TO DO THIS"... I can't thrust someone like this... So, Mr. Kubus, how many time did you take to make this game? No kidding, you keep saying you spent many time on it, but I don't think you really spend more than half an hour to make them.

Now, I must talk about the game, so I don't get my account disabled. I was just worrying about flaming Mr. Kubus that I didn't even care about talking about the game. lol

Well, the ememy AI isn't good. After the enemy gets out of the room, he gets back to his starting position... This is kinda weird. And the enemy only moves to the left (I wasn't at his right when it spawned so I don't know if he can really turn right, but if I go to his right after he spawns, he keeps moving left). You should make some kind of invisible wall in the left, top and right of the room, so the enemy and the player don't fall off the room. And about that multiple jumping thing, it's kinda weird to have the player jumping even if there isn't ground below him. So just make the player object to check for the ground before jumping.
About characters animation: it was really weird. People doesn't punch others like in your game. lol. I didn't use any of the other attacks because I couldn't remember them while I was playing the game tongue.gif I might see them later.

My rating on the game: 2/10

Wow, Mr. Kubus topics always become a flaming war. lol.
jinxtengu
this game kicks ass and is certainly much better than mortal kombat.
also I think that this game has longer lasting appeal when compared with some of mr kubus other fighting games
9/10

keep up the good work!!
trollweiser
this is one of the worst games I have seen, sorry but i give it a 0/10 boring and terrible graphics.
originalspot
///////////////// Caution - Extremely Verbose Post Ahead /////////////////////

"Oh, this is an excellent joke. Mr. Kubus should do stand up, he so funee!" - originalspot, 10 minutes into the game

(Scroll to bottom for short version, I may be some time raging.)

I have things to say about this game's presentation/people posting on this:
1 - No screenshots. Post some, you might get less flamers. People tend to flame if they have to DL something, and they don't like it.
2 - Admiration for a developer is nice, but don't just "10/10" it, there is always improvements to be made. Give feedback, silly people.
3 - Pinnacle of graphics? Have any of you played S64's games? Graphics look like they came out of a tileset, but they are still an infinity better, to be honest.
4 - Don't flame/sage mindlessly. Give reasons.

Now, criticism of the game. (This will be harsh, but it REALLY needs to be said.)

1) Graphics - Drastic improvement is required. They look like someone went crazy with the line tool, and basic colours. Also, the choice of colours was horrible, and hurt my head. Tone them down if you want anyone else to pick this up. And add some movement frames- all the charcters do is slide around. While I admire Mr. Kubus on his dedication, and tenacity in sticking by a single graphical style, it is far from the pinnacle. Try an anthill at the foot of the mountain range where the pinnacle is.

2) Resolution changed - Don't. There is no real good reason here to force my computer into cruddy low rez for a game which is mediocre at best.

3) AI - It looks like you just picked basic, random platform AI, and threw in random chances to execute combos and attacks. I mean, the AI just jumps backward off the screen, flailing wildly at me, who is on the other side of the arena. And then it returns to the start point. Some logical moves would be nice, such as only attacking when I'm nearby.

4) User Interface - What UI? A proper menu, healthbars, and a way to see the name of the character I'm picking would be nice. At least. And hide the cursor if you aren't going to use it.

5) Horrible controls - Seriously. Make seperate controls for each mode. A full keyboard set of controls for single player, the horrible cramped controls for two player. I was getting RSI by using these things.

6) No plot/minimal documentation - Why is my character fighting? Why is my vampire/zombie in a homemade coffin? Why anything? Would it kill you to use a few paragraphs? Or line breaks?

7) 7mb file size - This game is not worth it. Why is it so hueg? Oh, the music? I muted that crap about 10 seconds in.

8) Poor use of the english - Are you dyslexic? Is there a problem we should be aware of? No? THEN WHY IS IT CALLED "MORT BATTEL"? I am a grammar nazi, yes, but to consistiently mis-spell the word "Battle" for no good reason is not acceptable in my book. And it doesn't even make sense. English is your 2nd language? Get someone who does speak english to spellcheck for you. Please.

9) Death Moves - There is no penalty for spamming this move except 100 points. Make it so the move charges up the more you pound the other character, and when it's full, you can use the move, which depletes the powerbar to 0.

10) Instantaneous rematch - Waaagh... I just beat one and it jumps to the next fight? No chance for me to gloat at the corpse of my foe? Weeeak.

11) Scoring - Health-based is bad. Do time, instead. Faster times = more score. Subtract score from an initial total if you have to.

This game is nowhere in the same league as Mortal Kombat. It's like MK's crippled cousin that fell out of a wheelchair and into a body of water about half a metre deep - it's painful to see. I might consider being less harsh, if you remove the game, improve everything, and bring it back when you've tested it on some honest people for a bit. And if you recieved any help with this from anyone for version 7, tell them from me that they don't know the first thing about game making, because it is very true. And, if this took you 6 years, i'll eat my hat.

tl;dr
This game has a long way to go, Kubus. Focus less on quantity of games, and focus more on quality. I haven't released a proper game yet because I am never satisfied with the quality of it, and i make improvements until I get bored with the idea, and can it. Perhaps you should do the same - quality check.

You will now be judged by the Court of Spot:
1/10 - This game looks like it was made by a 10 year old. If I could sage this game, I would. (Sage = Sageru (Japanese for "to lower"))
You only get the one point because you released something I don't have the patience to do. (Even if you are 10 years old, this game is no excuse.)

Sorry for the long post, but I had to make sure everyone knows WHY I'm flaming this sorry game.

Admins / mods, ban me for this and I will raise so much hell. My opinion and feedback is not only legit; it is required in this case. I want Mr. Kubus to read and understand this negative criticism, so he can improve his/her games, and not get flamed so much in future. Perhaps these games might make it to the level of Karoshi and Jetz Rampage 4... perhaps even Battle High. But not without work. And no work will be done unless he is told the truth about his games.

Personals (Side notes for the parties in question, don't read if you don't want to.)
QUOTE ("T3mp3st")
Just because he doesn't ask here, doesn't mean he doesn't ask. The GMC WIP section isn't the entire universe. And if the feedback was anything like what is usually given in his Creation topics, I can't blame him for not bothering.

This is the problem - If you don't tell the truth about bad things, you only encourage the developer in their misguided efforts. And posting in forums where people spooge at the mention of his games is bound to spawn blind fanposts, further fanning the egotistical fire. Admittedly, flaming a developer isn't the way to roll, but it's not a good idea to ignore the flaming, they do it to tell you something. (Albeit crudely)

People that said 10/10... were you bribed to do this? Don't be sheep - Grow a spine, and give suggestions for improvements.

LimmingKenny- you seem to be blindly following Mr. Kubus. His graphics must be slapped together in 5 minutes. There is no detail. No shading. No art.

(Also, I remember you, jinxtengu.)


///////////////// Verbose Post Over, Go home /////////////////////
Vizorslash
Well I didn't find the game too bad.

The graphics were interesting. An Untitled Story and RMF both had MS Paint like graphics and they were well recieved. The graphics were funny for me. I laughed at the weirdness. The combinations were alright, maybe if there was another action button so there could be more combinations. I didn't really play it too much but with a friend I can see it would be fun, because you have these weird graphics and weird moves. I didn't have the music on so I can't say anything about that. I can see that it took a bit of time to make and I like the title screen.

Just remember that a game doesn't have to be like Iji's standard to be enjoyable. Every game has a different kind of fun.
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