pythonpoole
May 18 2007, 02:31 PM
Ok, so you've put your game up on YoYo Games and that is going well... but one thing you regret is users visiting your own website can't directly rate your game, or if they can it's done seperately to the rating on YoYo Games.
This nifty online tool Scorptek has built will allow you to put a little block on your site near your game that lets users rate the game right from your site! And guess what? The rating goes straight to YoYo games and updates instantly.
Example of rating block:

Just two simple steps
- Enter url of your game on YoYo's website
- Copy paste html code to your website
Click here to check it out!No annoying pop-up windows. Simple clean embedded rating mechanism allows users to rate your game from multiple websites and have the ratings stored in one location with the click of a button.
Daniel-Dane
May 18 2007, 02:45 PM
Now I just need a website.
JakeX
May 18 2007, 04:26 PM
Try making it a little smaller, yeah?
gamemakeriv
May 18 2007, 05:49 PM
QUOTE (Daniel-Dane @ May 18 2007, 09:15 PM)
Now I just need a website.
www.bravenet.com
XA-9
May 18 2007, 06:01 PM
QUOTE (Daniel-Dane @ May 18 2007, 07:45 AM)
Now I just need a website.
LOLZ!!!
Ya, but anyways bravenet.com and 150m.com are cool for this
Thomas
May 18 2007, 06:04 PM
Thanks Scorptek, real useful.
Daniel-Dane
May 18 2007, 06:08 PM
Eh, no thanks. They both suck, have a paid site, just not using it.
celebraces
May 19 2007, 01:10 AM
Sweet!
So this accesses the YoYo Games website and grabs the data only once, not every time someone sees the rating box on your website?
PS: You messed up on the URL on GMNews:
http://http//www.scorptek.org/home/?a=rategame
Camman
May 19 2007, 03:43 AM
Sweet.
pythonpoole
May 19 2007, 03:43 AM
Thanks for the comments.
@celebraces, yes it scans and grabs data only once, this way it doesn't take up a chunk of the server's bandwidth everytime someone views a site with this on it. When you rate the game though it logs information about the game you rated, when and how many stars to Scorptek and then sends the rating directly to YoYo Games, but they will only accept it if you are logged in at the time.
Alex
May 19 2007, 03:46 AM
I have a weird feeling this will be abused and not allowed... but anyway.
pythonpoole
May 19 2007, 09:15 AM
We are taking extra care in making sure the system is not abused and have gone as far as to get YoYo Games to limit the rating values to 1-6 stars (as previously users could have abused the system with ratings such as 100 stars).
Thanks for the input. Hope its useful to many users.
Somelauw
May 19 2007, 09:48 AM
I don't know much about php and have just after I saw the thing you made I have tried to see how yoyogames handles rating for half an hour but failed.
Have you by the way got permission from yoyogames.com?
Do you even need permission from yoyogames.com?
celebraces
May 19 2007, 09:52 AM
In my experience, YoYo won't accept votes from another domain. I'm guessing Scorptek does have permission.
Calle
May 19 2007, 10:01 AM
A really good idea and also very nice performed. Hopefully YoYoGames will do such that you do not need to be logged in to rate also. They could do it through IP or something, like web-polls are normally done. That would be even better.
Daniel-Dane
May 19 2007, 10:47 AM
But could be abused even more, Calle. My ISP has dynamic IP as standard.
pythonpoole
May 19 2007, 11:12 AM
You're forgetting that you have to be logged in to YoYo in order to rate, to detect abuse is simple: simply check what rating the user gave to the game (to make sure its an accepted value eg 1-6) and then check if they have already rated the game before. IP checks are not needed when you already have a complete profile of the user trying to abuse.
Daniel-Dane
May 19 2007, 02:10 PM
I was just commenting Calle's suggestion on the web-poll.
pythonpoole
May 20 2007, 12:39 AM
QUOTE
A really good idea and also very nice performed. Hopefully YoYoGames will do such that you do not need to be logged in to rate also. They could do it through IP or something, like web-polls are normally done. That would be even better.
Yeah, it would be nice if guests to the site could rate games too.
QUOTE
I was just commenting Calle's suggestion on the web-poll.
ok, sorry about that. I thought you were speaking about the system in general.
Calle
May 20 2007, 09:47 AM
Ah... of course it can be abused, but so can web-polls. What I simply meant that it could be better than it already is, if you didn't need to log on. Now you have to though, and that has advantages of its own as well
Daniel-Dane
May 20 2007, 10:52 AM
Yes. But the creator -- if he has a dynamic IP -- could give himself max once a day.
celebraces
May 20 2007, 11:26 AM
I get a new IP address every time I reset my modem.
Alex
May 20 2007, 11:29 AM
Theres nothing you can really do about it.
Since everyone can just about change their IP I don't see the big deal.
Plus anyway, who would waste their time to over rate their game.
Daniel-Dane
May 20 2007, 11:58 AM
Any immature kid.
pythonpoole
May 20 2007, 04:45 PM
Ok, lets try and get back on topic shall we?
Judging by the logs, it looks as though quite a few of you are trying it out, so that's good.
Hope it is useful.
celebraces
May 23 2007, 01:07 PM
There wouldn't be any way to get the current rating without using too much bandwidth, would there?
pythonpoole
May 25 2007, 03:00 AM
Unfortunately not, that would require downloading and scanning a page on YoYo everytime one of these blocks is viewed on a site. This would use a high amount of bandwidth for both Scorptek and YoYo Games.
Dinsdale
Jun 3 2007, 01:17 AM
Please make it smaller. Just the rating would do. Maybe make multiple versions, one large one like you have now and one little one thats like userbar size. Please.
Coffee
Jun 4 2007, 02:29 AM
QUOTE (Daniel-Dane @ May 18 2007, 01:08 PM)
Eh, no thanks. They both suck, have a paid site, just not using it.
Can I have it?
Mordi
Jun 4 2007, 02:08 PM
QUOTE (JakeX @ May 18 2007, 09:26 AM)
Try making it a little smaller, yeah?
Yeah, why the black voids? Very nice anyway though.
This is a magic code that makes your website triple its popularity! I swear.
HTML
<iframe width="190" height="190" border="1" frameborder="0" src="http://scorptek.org/GMC/yoyorate/?name=Worms!__1.5&gid=2247" scrolling="no" allowTransparency="true"></iframe>
[SJB]Dude7
Jun 4 2007, 03:35 PM
Nice job Pythonpoole. You could make another image with signature size instead of changing the first one to signature size. The first one could be used for like websites.
celebraces
Jun 4 2007, 09:31 PM
QUOTE (Mordi @ Jun 5 2007, 01:08 AM)
QUOTE (JakeX @ May 18 2007, 09:26 AM)
Try making it a little smaller, yeah?
Yeah, why the black voids? Very nice anyway though.
This is a magic code that makes your website triple its popularity! I swear.
HTML
<iframe width="190" height="190" border="1" frameborder="0" src="http://scorptek.org/GMC/yoyorate/?name=Worms!__1.5&gid=2247" scrolling="no" allowTransparency="true"></iframe>
I don't think that's allowed.
QUOTE ([SJB�)
Dude7,Jun 5 2007, 02:35 AM]
Nice job Pythonpoole. You could make another image with signature size instead of changing the first one to signature size. The first one could be used for like websites.
You can't embed frames into your sig. It requires that you use frames so it can't be done.
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