QUOTE (Retro-Style @ Feb 13 2007, 12:02 AM)
Just curious, have you advertised this game at all outside of the GMC? Im am positive the indie game community/fans would absolutely love that something this good came out from an indie developer.
Actually, no, I haven't as such. If you know of anywhere you think would enjoy it, feel free to post it there. Any exposure is good.

QUOTE (Retro-Style @ Feb 13 2007, 12:02 AM)
*Off Topic*
Srehpog - any other big projects in the works yet? Another Ark22 maybe or possibly a different game completely.
One...
Not Ark-related though...
QUOTE (MaxAstro @ Feb 14 2007, 06:18 PM)
Come to think of it, though, I might have gotten it mixed up, it might be the guy who gives you the four mine arming upgrade that has an error.
Yeah, it is. That'll be fixed in the next update.
QUOTE (MaxAstro @ Feb 14 2007, 06:18 PM)
As far as the enemies, that's odd... Do some of those creatures have more health than others? [...] Also, does the gunship ghost take damage from upgrade shots properly? He took around twenty upgrade shots to kill, which seems like a lot.
Looks like something with parentage and collisions wasn't quite right. These two enemies do indeed take in general the same damage from an upgraded rifle shot. That's also fixed now - thanks.
QUOTE (MaxAstro @ Feb 14 2007, 06:18 PM)
Speaking of the boss rematch rooms, once you've beaten three it probably should stop triggering the cutscene of the final boss chamber, although I can see that being useful to remind someone where it is. And I'd still like it if clearing ones past the first three still caused them to change to the "beaten" graphic instead of staying with the "not done yet" graphic.
That's not a bad idea, but it's not really something I can justify reworking at this late stage. It make save files incompatible again, for one thing.
QUOTE (MaxAstro @ Feb 14 2007, 06:18 PM)
Oh, and another bug that I forgot to mention: The high score for the rifle game doesn't seem to save. Every time you load a saved game it resets to zero.
He now says "Today's high score" to make things clear.
QUOTE (MaxAstro @ Feb 14 2007, 06:18 PM)
Firstly, I'd like you to know that the main reason I complain about Bagatelle so much is that it's a highly addictive minigame, and probably the best way to earn credits in the entire game, so I play it more than any other minigame.

Now, on to the bugs: ...
The whole Bagatelle area's a bit crazy. There's so much random() in there even I don't know what the rules are. That's, in a way, the point, though.
QUOTE (MaxAstro @ Feb 14 2007, 06:18 PM)
Speaking of earning credits, it occurs to me that the banking system isn't as useful as it could be.
It's not really intended to be useful - if you're opening (or hosting) a bank account on a crash site there's got to be something a bit wrong with you in the first place.

The real purpose is to see how well/badly people do on the ridiculous questionnaire - there's not a money-gathering purpose to it as such, unless players want it that way.
QUOTE (MaxAstro @ Feb 14 2007, 06:18 PM)
A VERY limited selection of strings... I've tried about thirty others and can't find any that work. And I haven't heard of anyone else that has...
True. I'll let you know if anyone does.

Thanks for the bugs - they'll be gone next time there's something more significant to update as well.