NewsNot much in the way of big sweeping changes or eye- candy, but possibly one of the most satisfying results I've ever posted:
- Message-boxes
work.
- Joystick support
works.
....so I'm quite happy. Now all that remains is...
- Mortar Delivery Service
- Joystick configuration screen or F1 subscreen
- Possible visual prettiness using exclusive graphics functions
- Polish
...after which there'll be another (final) update. Might as well wait for it all at once.
QUOTE (TyrantX @ Mar 1 2006, 01:32 AM)
Did you use external resources? I noticed that the load time is relatively short for a game of this size. I remember Megabot taking 20 minutes to load on my system and it was 9.7 MB.
Nope, everything's inside the .exe. A lot of it is set to Load-On-Use, so perhaps that's why it loads....quickly? I think it takes
ages to load compared with other GM games. I must be impatient....
QUOTE (Huggkruka @ Mar 2 2006, 01:10 PM)
How do I get throught eh snowstorm? I have got the map but who has the directions? I've spoken to every god damn NPC in the game, it feels. A hint please?
QUOTE (TyrantX @ Mar 1 2006, 01:32 AM)
I'm in the middle of chapter 2 right now, and I'm trying to find a way through the blizzard. Could you tell me, if the map doesn't help, what do you need to get through the blizzard? And are those things that attack you from the water invincible?
- Directions: check out all the papers (stand on them and press Enter) on the floor of the hut where you get the map.
- Snakes: completely invincible.

QUOTE (TyrantX @ Mar 1 2006, 01:32 AM)
There is one bug(not really) though. It is in the beginning of the game after you get the disk decrypted and all that. When you talk to the head chef(guy behind the counter in the kitchen) asks you to "Serve this plate!", there are no shortcut keys(Z, X, C) offered on that message prompt.
Other than that, this game was pretty polished up and bug-free. Again, kudos on the game.

Thanks for the bug, but as it turns out, the new message-display system doesn't display ZXC shortcuts anyway, so it's already 'fixed' in a way. Any others can also be considered fixed,
except if I moved an answer button and it now produces no result at all, which is extremely serious.
QUOTE (TyrantX @ Mar 1 2006, 05:59 AM)
I think you should zoom the view in a a few levels. You can see too much in the current view.
I know, I thought so too. The problem is, nearly everything's purpose-built to viewless 640x480 screens, so it's too late to change that now. Next time, perhaps...
QUOTE (gamerboy251 @ Mar 2 2006, 01:41 PM)
WE NEED A GUIDE PLEASE! you could write up a whole guide on the game post it! PS:This is a gameboySP quality game. Have you contacted any companies to get a lisencing deal?
I'll write a quick walkthrough when I've finished adding these bits and pieces to the game itself. A couple of things still need doing... And no, I haven't contacted anyone, especially not GBA/SP developers, since, as ad134 says, the filesize is too large, the colours aren't paletted, it would require re-coding from scratch, and generally I don't think companies develop fan games no matter what they're like.