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  1. Problem Addressing Variables In Other Instances (5 replies)
  2. Moved: Ip Address Reconization Script (-- replies)
  3. Particle Effect Memory Optimization (5 replies)
  4. A Few Problems/questions (8 replies)
  5. Changing An Instances Parent. (4 replies)
  6. Help Needed On Platform Jumping Ai (5 replies)
  7. Multiplayer & Ports >;( (15 replies)
  8. Render Fail? (4 replies)
  9. Multiplayer Lag (2 replies)
  10. Trying To Invert An Image, Photnegative Style (6 replies)
  11. Lists Vs. Queues (12 replies)
  12. Surface Issues (6 replies)
  13. Data Compression Discussion (10 replies)
  14. Rotating Arm (17 replies)
  15. D3d_draw_block (16 replies)
  16. Moved: Unexpected Game End In Multiplayer Rated Game? (-- replies)
  17. Moving In Relation Problem (15 replies)
  18. Detailed Analysis Of Move_towards_point (9 replies)
  19. Variable Switching (6 replies)
  20. Perfecting The Aim In An Fps (1 reply)
  21. Moved: Using Irrklang.dll In Game Maker (-- replies)
  22. Using A Gamepad's Multiple Analog Sticks (3 replies)
  23. Crashes And False Negatives In Set Detection (4 replies)
  24. Script_execute - Return Data? (9 replies)
  25. Spawn Multiplayer Monsters (2 replies)
  26. Odd Unknown Variable Error (5 replies)
  27. Evaluate(); In Game Maker? (31 replies)
  28. Collision Point (19 replies)
  29. External Resource Memory Leak (8 replies)
  30. Drawing Multiple Surfaces (9 replies)
  31. 39dll Codes (2 replies)
  32. Can Game Maker's .exe Games Be Decompiled? (26 replies)
  33. Joystick Plugging And Unplugging Slows Down Games (5 replies)
  34. Instance_activate Slowdown? (4 replies)
  35. Moved: Uv Mapping (-- replies)
  36. Trying To Avoid Using Execute_string (6 replies)
  37. Moving Smoothly Along Jagged Surface (0 replies)
  38. Surface & Transparency Problem (12 replies)
  39. Normal_detect Script Help (8 replies)
  40. Advanced Movement (1 reply)
  41. Preventing Memory Leakage (13 replies)
  42. Alpha Sprites Blend Problem (11 replies)
  43. I Need Help Fixing A Glitch (5 replies)
  44. Stoping The Cursor Against Walls (12 replies)
  45. Which Ip To Use With Mplay (5 replies)
  46. Ftp (1 reply)
  47. Coordinate Rotation (7 replies)
  48. Reflecting A Point Over A Line (9 replies)
  49. Rotated Menu System (2 replies)
  50. Check Where Collision Is Happening (3 replies)
  51. Bitwise Operations, Checking "flags" (5 replies)
  52. Checking For Multiple Collisions? (2 replies)
  53. "other" Property In A Collision? (6 replies)
  54. State Not Working, Conflicting With Jump State (15 replies)
  55. Strange Bug... (4 replies)
  56. Dimensions Of A Picture (7 replies)
  57. Defining An Outline From A Set Of Points (15 replies)
  58. "inverted" Destructible Terrain (12 replies)
  59. Making A Dialogue System (7 replies)
  60. Weird Bugs In My Card Game (3 replies)
  61. Rpg Effects System (4 replies)
  62. Ai Shooting Ai... (2 replies)
  63. Retrieve Object Resource By String? (8 replies)
  64. Tbs Movement System (2 replies)
  65. Easiest Way To Write And Read An Array To A File? (5 replies)
  66. Top-down 3d Walls In A 2d World? (17 replies)
  67. Specific Client-side Animations(39dll-multiplayer) (3 replies)
  68. Telling Left From Right [solved] (7 replies)
  69. Window Size Wrong Upon Switching To Windowed Mode (10 replies)
  70. Making A Dycp Text Scroller...? (3 replies)
  71. Finding Out If An Instance Is Activated (6 replies)
  72. Max Winapi 2 Image Lists (4 replies)
  73. Issue With Media Player Array (4 replies)
  74. Slicing A Sprite (16 replies)
  75. Moving Solid Instances (6 replies)
  76. Path Via Points (2 replies)
  77. Trying To Make Bullets And Flash At Proper Postion (2 replies)
  78. Selecting All Points In An Iregular Quadrilatral (10 replies)
  79. Instances Skipping Events *solved* (1 reply)
  80. Diagonal State Not Working (*solved*) (8 replies)
  81. A Strange Glitch? My Engine Not Ranging Properly (10 replies)
  82. Creating A Text-wrap Feature (9 replies)
  83. Sound Playing Problem? (2 replies)
  84. First Attempt At Using A Dll Is A Bust (9 replies)
  85. Online Synchronization For Racing Games (4 replies)
  86. Beatem Up Problems (5 replies)
  87. Unexpected Error! (14 replies)
  88. Counting Instances With Variable Qualifications (10 replies)
  89. Determining If Any Pixel Is Not Black (14 replies)
  90. [solved] ! Screen_redraw() And Views (9 replies)
  91. Ds_list_read() Question (4 replies)
  92. [temp-solved] Windows - No Disk Error (3 replies)
  93. Checking If There Is An Instance With A Given Id (4 replies)
  94. How To Measure Collision Force? (9 replies)
  95. Motion Planning / Pathfinding (1 reply)
  96. Import A Gmc File As A String In A Gm Game *solved (4 replies)
  97. Queue/depth System [solved] (8 replies)
  98. Linking Objects Together (15 replies)
  99. Mods In Gm - Is It Possible? (83 replies)
  100. Error Reading Real (14 replies)
  101. String Problem? (3 replies)
  102. Motion Planning (1 reply)
  103. Problem With Rc4() (9 replies)
  104. Making An Equation Checker (4 replies)
  105. Full Screen Effects (15 replies)
  106. Count Objects At A Certain Position *solved* (7 replies)
  107. 10 Questions About Optimization (2 replies)
  108. Loading Large Backgrounds In A For Loop? (7 replies)
  109. Racing Physics Help (1 reply)
  110. Need A Bit Of Help (2 replies)
  111. Terrible Graphic Errors With Blend Modes (2 replies)
  112. Dual Analog Control Issue (5 replies)
  113. Grid Problem (0 replies)
  114. No Sideways Collision? (0 replies)
  115. Messed Up Font (13 replies)
  116. The Best Way To Make An In-game Loading Bar? (0 replies)
  117. Blend Modes (16 replies)
  118. Code Optimization (13 replies)
  119. Help With Bug Report Alt Tab Issues (1 reply)
  120. Need Expert Help With Game Rule Checking... (3 replies)
  121. Ini Writing Go's Very Weird? :s (5 replies)
  122. Calling A Php Script (27 replies)
  123. Point In Triangle Test (10 replies)
  124. Global Time (12 replies)
  125. Yasq (17 replies)
  126. Ray-sphere Collision (7 replies)
  127. Weighted Random Choice Of Available Items (6 replies)
  128. Rts Grid Collision (10 replies)
  129. Screen Redraw Problem! (9 replies)
  130. Sprite-object-movement Issue (2 replies)
  131. Static + Dynamic Views (1 reply)
  132. Tile_add Loop Slow When Different Depths Are Used (6 replies)
  133. Room Transition Not Working (2 replies)
  134. Infinite Ds_list Parse Loop (4 replies)
  135. Drawing Textured Primitives (8 replies)
  136. Connecting To A Server Browser (2 replies)
  137. Collision Location (0 replies)
  138. Resource Ids Unique? (8 replies)
  139. The Object Problem (7 replies)
  140. Having Massive Amount Of Data In String? *solved* (14 replies)
  141. Ice Sliding Example Help For A Platformer (3 replies)
  142. Disable # As Newline //solved\\ (12 replies)
  143. What Is Going On Here? Variable/array Problem (3 replies)
  144. Sprite_save? (3 replies)
  145. ****solved*****help With A Do Statement*** (2 replies)
  146. Getting Alpha From Sprite (4 replies)
  147. Surface Alpha (10 replies)
  148. Merging 2 Ds_grids Into 1 (5 replies)
  149. Using Masks From Second Sprite *solved* (2 replies)
  150. A Question Of Design (3 replies)
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