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Ruub

Member Since 29 Dec 2007
Online Last Active Today, 01:24 PM

Posts I've Made

In Topic: God Answers Prayers Of Paralysed Little Boy

Today, 09:18 AM

Seems like I'm the only one who has read the entire OP before posting ( :P)

Has anyone actually told you not to use emoticons? That seems somewhat ludicrous ( :biggrin:)

'Course, maybe the reason I read the article in depth was because of the contrasting title and author ( :))
 

 

By the way, is that article from The Onion? I recognize the writing style.

 

downrepped incident. Sorry  :pirate:

 


In Topic: GM Studio - Whishlist

Yesterday, 11:30 PM

Ruub:
Bookmarks would be great. As for pitching sounds, you can already do that using emitters. Check out audio_emitter_pitch.

 

ah really?! That *sounds* amazing...! Ba dum tshh!

 

Yes really, thanks, I'll check it out :D


In Topic: Unity Makes Mobile Deployment Free, Trouble 4 Gm?

Yesterday, 11:25 PM

Well, it does seem as an act to ensure their position. Honestly, it seems like a strong move if they actually *steal* / attract enough people with it to cover the missing costs, if actually any.


In Topic: God Answers Prayers Of Paralysed Little Boy

Yesterday, 11:15 PM

Disregarding any differences in our religion, it's pretty cool for the boy to walk again.

 

edit: haha, I didn't *really* read it aswell. Though it doesn't have anything to do with the emoticons. I'm willing to go bananas to defend that. It's NOT the smilies.

 

edit2: After reading it again, it's just a rant without any points :c why NakedPaul, why art thou naked?


In Topic: GM Studio - Whishlist

Yesterday, 08:55 PM

 

edit: I also have a second thought. It's rather a big wish! I love the function draw_sprite_pos! But I didn't find a way to make it change it's colour yet. Is there a way/function or is this a "to be in the upcoming version" thing  :P

 

Yet another really nice one: Adding code "highlights". Being able to put reminders at codes or maybe shortcuts. At many times, you'll do something you want to remember later on. In something simular as game information, you could click make a shortcut to a code etc. I'm sure it's been suggested before but this method might be the trick.

 

Last but not least; is there a way to play with the frequency of sounds? Many, many 2d have a function where you can adjust the pitch of sounds. It's a no brainer :D