Nope. Don't have it.Could you please release the source of this since it's no longer supported?
- Game Maker Community
- → Viewing Profile: Posts: TheMagicNumber
TheMagicNumber
Member Since 09 Dec 2007Offline Last Active Apr 10 2013 02:20 AM
Community Stats
- Group GMC Member
- Active Posts 5247
- Profile Views 15800
- Member Title GMC Member
- Age 18 years old
- Birthday November 15, 1994
-
Gender
Male
-
Version
Unknown
1798
Awesome!
Latest Visitors
Posts I've Made
In Topic: Flash Dll ** Fixed Link **
14 August 2012 - 12:11 AM
In Topic: Gmsock Threaded - Highspeed Online Extension
30 June 2012 - 07:45 PM
Please read before posting. You replied to a post that is about two years old.
Nice bump.how to use 39dll....
39DLL is easy... and if you think it's hard, then go learn a programing language and lets see you say it's easier.
In Topic: String Tokenizer
10 June 2012 - 12:16 AM
No. Something like that would always be slow in pure GML. That script doesn't look too good, try making your own which doesn't store values in an array or use string_delete.Is it possible to make a fast explode function with it?
In Topic: Game Maker Suggestions
08 April 2012 - 12:41 AM
It's not worth it. It would be low priority if it was even considered.*linuxcough*
In Topic: Extension: 39js (Socket.io)
25 November 2011 - 12:27 AM
Why not make it use JSON? It would be so much easier for everyone, and wouldn't need 39dll's horrible functions.
- Game Maker Community
- → Viewing Profile: Posts: TheMagicNumber
- Privacy Policy
- GMC Rules and Forum Rules ·



Find content

