Jurassic is an addictive mobile side-scrolling game. The player’s goal is to navigate a Pterodactyl, which is constantly flying right, through a series of oncoming obstacles without running into any of them. The bird will flap it’s wings every time you tap the screen, causing it to ascend slightly. If the screen is not tapped, the Pterodactyl will fall due to gravity.
Jurassic was obviously inspired by the internet phenomenon, Flappy Bird. In fact, it was originally created to participate in the Flappy Jam. However, by creating a Flappy Bird clone, we learned several (un-expected) lessons about game design, that will permanently affect the way we create games in the future. We discuss this in much more detail in our latest blog post, "Lessons Learned From Flappy Bird."
As always, we welcome feedback with open arms. Due to the critical success of Flappy Bird, we are especially interested in gathering opinions on this game in particular. Is the game too easy, or does the difficulty seem comparable to the original game?