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Samppu

Member Since 01 Nov 2007
Offline Last Active Dec 27 2012 08:14 PM

Posts I've Made

In Topic: Arenum

02 October 2012 - 12:08 PM

Items are almost implemented to the game! I have now added 40 melee weapons (10 swords, 10 spears, 10 axes, 10 clubs) and 20 ranged weapons (10 bows, 10 crossbows). Here's a picture:

Posted Image

In Topic: Arenum

18 September 2012 - 12:57 PM

The download appears to be fixed and I downloaded the game, on my first battle I had one  combatant left and he took a hit and I got this error http://i.imgur.com/5LDkh.png
I couldn't ignore the error however after restarting the game I haven't had the error again.

The game it's self is very fun to play, but I have some suggestions :-

- Until units get close enough to to fight in close quarters its quite boring and the % to hit with rocks is quite low, I think that you should be able to equip units with with other weapons which are purchasable between battles, such as a bow with a higher % chance and the AI would have get weapons as the battles progress.

- I think the players need some animations when moving even if it's just a 3 frame animation, it feels very static, which brings me on to the combat.

- There needs to be some more combat effects, at the moment it feels very stale and static.

With that out of the way, in it's current stage it's very good and feels very polished and the new GUI looks very fancy.

- Aidan


Thanks!

That error is already fixed, but thanks for reporting it! And yes, as you may have seen in the market there are tabs for buying items but I haven't implemented any to the game yet. I'm not sure about the animations because I am a terrible animator, but I'll keep it in mind. And hey, I've already added few more effects to the combat, for example, when you hit someone a nice fancy number (representing how much damage you made) "drops" from the enemy!

And hey guys, there's only 40 hours until indiegogo campaign ends! So please, I have already made a promise that if we hit 100$ (there's currently 98$) I will instead of adding 10 new traits to the game add 25 or 30 more traits! So please, support our game and we'll make it damn good! Link: Arenum @ indiegogo

In Topic: Arenum

16 September 2012 - 04:20 PM

The new, overhauled HUD is almost complete. Check it out and send me some comments:

Posted Image

In Topic: Arenum

14 September 2012 - 02:31 PM

Hey guys! The indiegames-campaign is closing soon, so if you have any bucks to spare please throw them in! All money we gain from this campaign is purely going to be used for the good of the project. Just two more dollars and we hit the first milestone reward: 10 more traits will be added to the game!

Here's a link to the campaign: http://www.indiegogo...c=home&a=791485

The project is doing very good. I have just implemented a quick round system that allows you to quickly end a round. I'll be posting an updated version soon!

In Topic: Arenum

15 August 2012 - 05:59 PM

We have released a version with the upgraded AI. Check it out! Click to download from Indiegogo.com.