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pixeltao

Member Since 25 Oct 2007
Offline Last Active Mar 17 2013 12:51 AM

Topics I've Started

Ninja Senki

21 December 2010 - 05:04 AM

I finally finished my first complete Game Maker game! Ninja Senki is Mega Man type platformer with a theme inspired by classic ninja games such as Ninja Jajamaru-Kun and Ninja Robot Haggleman (Retro Game Challenge). You play as Hayate, the shurikenjutsu master, who embarks on a quest to avenge the death of his beloved.

  • Game Name: Ninja Senki
  • Category: Platformer
  • File Size: 10 MB
  • GM Version: GM8
  • Vista Compatible: yes
  • Screen Resolution: 160x144 (scaled up x5 by default)
  • Changes Screen Resolution: no
  • Multiplayer: no
  • Download Link: www.ninjasenki.com
  • More info: http://pixeltao.ca

Screenshots:

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Trailer:

Gamepad Crash

16 August 2009 - 05:19 PM

When I unplug the gamepad in the middle of a game, the game stops responding after a few seconds (it freezes completely). Before using any joystick functions I do a check with a "gamepad" variable initialized at game start (with joystick_exists(1) ) to make sure that I don't call joystick functions if none is plugged. I tried to call the joystick_exists(1) every 300 frames to update the value of the "gamepad" variable, but the game still crashes after a few second when the gamepad is unplugged. Any idea of why this happens and how to prevent this crash?

Thanks!

No Joystick, Fps Drop.

27 January 2009 - 07:35 PM

I made an empty GM app that only counts fps. When I launch it with my XBox360 controller plugged-in, it runs at 1240 fps. BUT if I start it with the controller unplugged, the app frame rate drops at 90 fps. It only draws fps, there are no joystick functions, so why is the fps dropping? Is GM checking joysticks anyway, or is it something with my PC (running on XP)? Does anyone has seen this before?

Thanks!

Tile_set_region()

05 January 2009 - 09:09 AM

In the manual, the function tile_set_region() has these arguments: (id,left,right,width,height). Is this a mistake? Shoud'nt it be tile_set_region(id,left,top,width,height) instead?

Thanks!

Looping A Room

14 December 2008 - 05:44 AM

I have a view following a ship and I want the room to loop when the view reaches the end of the room. I don't want any transition, I simply want my ship to constantly fly "around the world". I just can't figure out how to do it... Is it possible?

Thanks!