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Edit: Sorry. I bumped this before I read the bumping rules...so please dont report me, I won't do it again.
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Dragon Star
Member Since 26 Aug 2007Offline Last Active Dec 02 2010 04:20 PM
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- Active Posts 149
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- Member Title GMC Member
- Age 22 years old
- Birthday April 11, 1991
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Video games, dragons, the color orange...and a bunch of other stuff.
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Posts I've Made
In Topic: Ini file questions
14 November 2010 - 09:41 PM
In Topic: Editing Stats For More Than One Character
07 December 2009 - 08:54 PM
I was wondering if one of the file_text_write functions would do that. Like this:
File before:
Strength = 10
Magic = 6
Defense = 10
Resistance = 9
Speed = 11
Skill = 11
File after the character levels up or uses a stat increaser, in this case they used a strength increaser since that's the only one changed:
Strength = 11
Magic = 6
Defense = 10
Resistance = 9
Speed = 11
Skill = 11
Notice that there wasn't a new line added, the 10 was changed to 11.
File before:
Strength = 10
Magic = 6
Defense = 10
Resistance = 9
Speed = 11
Skill = 11
File after the character levels up or uses a stat increaser, in this case they used a strength increaser since that's the only one changed:
Strength = 11
Magic = 6
Defense = 10
Resistance = 9
Speed = 11
Skill = 11
Notice that there wasn't a new line added, the 10 was changed to 11.
In Topic: Editing Stats For More Than One Character
07 December 2009 - 12:32 AM
Yeah I was planning on giving each character their own file...
If, for example, a character's strength was 10, they leveled up and now its 11. What code would I use to go to that certain line and change 10 to 11 without changing anything else? Also, where do the files go...are they saved in the same folder as the game program or what?
If, for example, a character's strength was 10, they leveled up and now its 11. What code would I use to go to that certain line and change 10 to 11 without changing anything else? Also, where do the files go...are they saved in the same folder as the game program or what?
In Topic: Non Side Scrolling Platformer?
25 June 2009 - 05:53 PM
Hmm...if I do Isometric will it work?
I'm aiming for something that looks kinda like these pics:


As you can see, there are platforms in all directions that you can jump on...
I'm aiming for something that looks kinda like these pics:


As you can see, there are platforms in all directions that you can jump on...
In Topic: Character Names?
22 February 2009 - 06:14 PM
The methods I use, along with examples:(please don't steal names! but you're welcome to use the methods...)
-Combine things until you get something that sounds good. Sometimes I start with an ending sound that I like, for males: oc, en, or, etc; for females: i, e, a, etc. Examples: Rannoc, Naroc, Jarrin(male), Cerai, Raeni, Kiva(female)
-For my elemental gods and goddesses, I took something that relates to their element and tweaked it/added to the end.
Fire Examples:
Blaze becomes Blaza
Volcano becomes Volcen
Lightning Examples:
Volt becomes Volti
Zap becomes Zappor
Wind Examples:
Hurricane becomes Hurce
Gust becomes Guston
Ice Examples:
Chill becomes Chila
Frost becomes Frossar
You can easily do this for any other element you might have, like earth. Words that relate to earth: Terrain, Quake, Fissure, etc. This method is good for naming elementals/characters with elemental powers.
- Take names from other works and tweak them. Strix Struma becomes Strixal.
-Combine things until you get something that sounds good. Sometimes I start with an ending sound that I like, for males: oc, en, or, etc; for females: i, e, a, etc. Examples: Rannoc, Naroc, Jarrin(male), Cerai, Raeni, Kiva(female)
-For my elemental gods and goddesses, I took something that relates to their element and tweaked it/added to the end.
Fire Examples:
Blaze becomes Blaza
Volcano becomes Volcen
Lightning Examples:
Volt becomes Volti
Zap becomes Zappor
Wind Examples:
Hurricane becomes Hurce
Gust becomes Guston
Ice Examples:
Chill becomes Chila
Frost becomes Frossar
You can easily do this for any other element you might have, like earth. Words that relate to earth: Terrain, Quake, Fissure, etc. This method is good for naming elementals/characters with elemental powers.
- Take names from other works and tweak them. Strix Struma becomes Strixal.
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