I don't know if this is just a project to help learn, or if it's for practical use. Something you might want to look in to, is Master Xilo's d3d_model_load_fast
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orange451
Member Since 10 Jul 2007Online Last Active Today, 02:55 AM
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- Age 17 years old
- Birthday November 24, 1995
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In Topic: How To Correctly Interpolate Normals
Today, 01:39 AM
In Topic: External_Define() In Gms
Yesterday, 03:47 AM
Works with p3dc, not with the MD2 loading dll.
Very odd
In Topic: External_Define() In Gms
Yesterday, 12:52 AM
Not exactly. Just have the dll export to the working_directory....
Gotta make use of the program the way it works not the way
you want it to work.
Do I have to do more than just put the dll in the included files? The error went away, but the game still doesn't run.
In Topic: External_Define() In Gms
17 June 2013 - 07:29 PM
Yes in GM:S the working_directory loops back to the "%LOCALAPPDATA%/gamedir/
folder.
...That's horrible...
:/ and p3dc doesn't work it in either... Waste of $99
In Topic: External_Define() In Gms
17 June 2013 - 06:58 PM
Wait... so I have to put a dll in the included files now?
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