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freko

Member Since 13 Jun 2007
Offline Last Active Jan 29 2013 12:08 PM

Topics I've Started

Freko's Vehicle Engine 1.1 ( Updated: Jan 2013)

20 December 2012 - 01:33 PM


This is a vehicle engine was working on for a while. It still needs improvement & figuring out.
Please let me know what you think about it and any kind of improvement would be appreciated.




Caution
This engine is gmOgre based.So before you use this, you should have the gmogre3d extension installed (Extension included).


Terms of Use
The models & textures are for demonstration and are not to be reused.



Engine Info
Version: 1.1 (14th Jan, 2013)
Gm Version: GM8
Extension required: gmogre3d for gm8 - included

Current Features:
*Basic movement.
*Braking / sliding effects


Things to do:
* Physics integration
* Vehicle suspension
* Terrain collision



Video:
Preview 1.1
http://youtu.be/opOIQ3jPxTE



Download:
Version 1.1





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XplosionFX Engine

15 August 2011 - 03:05 PM

An explosion engine I'm working on for my upcoming game. This is the early stage, let me know what you all think about it or any new stuff that could be added...
This is an extension based on game cave's effect engine and GearGod's work.


Posted Image




Controls:
F1 - help/readme
A - small explosions
B - medium explosions
C - large explosions

No:1-9 - start detonation




Download:- Link

Team Request

03 August 2011 - 11:26 AM

[Requested dated: 3rd August 2011]


Game Name: code named - The rts space game(real name undisclosed for now).
Platforms:   PC.
Genres:   2D, Real Time Space Strategy.
Camera:      Top Down 2D



Hello everyone, I'm making this request for the space RTS game which is already in development. The game is based between two human factions who fight against, for planetary supremacy.  I won't  say much because I don't  want to spoil any surprisesPosted Image

Now getting down to the request, I need people in the following..
Programming
General game programmers.(available)
A.I. programmers.(available)
Graphic programmers.(available)
Editor programmers.(post taken)
Multiplayer programmers(unavailable for now)

Designing
Campaign/Skirmish map designers(unavailable for now).
Concept Artists (post taken)

Beta testing
This will be within the team members.









And this is something to read before considering:

I'm in, but do I get paid $ working for this project!
Unfortunately, there are no cash payments involved at the moment.
  
How can I join in?
Just send me a PM along with some of your best work.

So, what is going to be so special about this game?
Well this game is going to be equipped with some decent graphics & visuals. We'r going to stay away from retro and stick close to realism.
More that that, we'll be focusing more on an addictive gameplay.

What versions of game maker will I need to use?
Team members will need to have pro versions of GM7 or Gm8(Gm8 preferable). However 8.1 is not allowed due to various 3rd party incompatibilities.

At the end, what do we get?
The team members are officially credited. Besides that,  there is a surprise.

What is you role in this development?
I''ll be in charge of the art content & visual designs, the  Editor programming section, musics, sounds and the story.







Sscreenshot of a cinematic: The RTS Space Game
Posted Image

image link










Unlimited Detail [ a must to see ]

02 August 2011 - 11:34 AM

Hi, I just came across this. Seems that future games may not have to worry about poly budget :rolleyes:.

Vid 1
Vid 2

Shadow RT Engine

21 July 2011 - 01:06 PM

Greetings everyone, I have been working on this lighting engine for a while. It is actually a sub engine of something more greater.
This is just a test demo. I haven't worked much on its quality yet, just the optimization & its working :)

Anyway you folks have a look....
As well, please post the FPS result along with you system specs.

Posted Image






  • Category: GM Application.
  • File Size: 3.5 mb
  • GM Version:  GM8
  • Vista Compatible: yes
  • Changes Screen Resolution:  no  
  • Download:- Link