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gm_noob

Member Since 16 May 2007
Offline Last Active Aug 13 2009 04:30 AM

Posts I've Made

In Topic: Menu Problems.

13 August 2009 - 03:30 AM

download an ini lib or learn how to do it yourself, but you basically make a ini file with a list of unlocked levels. i suggest
level1=unlocked
level2=unlocked
level3=locked

and so on...
you just get weather level(whatever)=locked or unlocked...

i looked at your code ad it seems you have alot of pointless things, i could do it for you, just give me the editable gmk/gm6

In Topic: Simple Thirdperson Platform Engine

13 August 2009 - 02:38 AM

HUGE bug, no idea how to fix.
when the block's lt and wt are not equal to each other(32x32,128x128) the larger side goes on for about 2000+ pixels/or what ever so if it was 256x32 it would draw a 256x32 block/plat but you could would not fall off at the 256 side, you go on for about 2000+ pixels like i just said

In Topic: What Was The First Game You Ever Tried To Make?

23 June 2009 - 04:30 AM

all you did was move around in a box and if you presses space another charter was added if you hit the an outside wall you stopped

In Topic: Rooms

24 April 2009 - 03:09 AM

thanks pinpickle, credits to you

In Topic: Instances In View, Next Room

24 April 2009 - 02:27 AM

yes, use this code:
if x > view_xview[argument0] && x < view_xview[argument0]+view_wview[argument0] && x > view_yview[argument0] && y < view_yview[argument0]+view_hview[argument0] then{
dont 4get 2 add an } at the end XD

Thanks, credits to you