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daz

Member Since 29 Apr 2007
Offline Last Active Mar 20 2013 04:33 AM

Posts I've Made

In Topic: Tri-Memory

16 January 2013 - 12:24 AM

The black bar at the bottom is hidden on the iPod, it's designed that way. Game is nice overall and runs smooth on my iPod. I can't tell if you've pre-designed where the cards are placed or if it's completely randomized.

In Topic: Create executable greyed out

05 December 2012 - 01:30 AM

You must purchase the Android module to be able to export games to Android. If you just purchased GM: Studio professional, it includes the ability to test your games on Android, but you cannot create an APK until you purchase the module.

In Topic: Website Host/Design for GM Games

28 November 2012 - 01:56 AM

If you are in it to make money, you need to take it seriously. Domains from well-known registrars start at pretty much $10 per year. You could continue using a free webhost without ads with that domain name and nobody would be wiser, but from personal experience I would stay far, far away from free web hosts. Even at just a couple dollars per month, you're looking at a grand total of maybe $50 per year for a lower budget setup.

Your price is really steep for what you offer, but maybe that helping hand getting people setup with their websites will make the price feel worth it to your customers rather than having to do a lot of the stuff themselves. Good luck in your endeavors.


In Topic: Uncaught ReferenceError: zgb is not defined

27 October 2012 - 02:10 AM

I have found that most often with these types of bugs it's due to the js obfuscator. Try running your game in debug mode, and if it runs just fine that's your problem. I haven't a clue if it's something the yyg team can fix, but you could go ahead and try the suggested bug report anyway.

In Topic: GM:Studio Steam with windows 8?

26 October 2012 - 08:53 PM

I haven't run into that error myself, but both Steam and non-Steam versions of GameMaker Studio work just fine for me. Just replying to let you know it's not everyone..