I need to rotate a character ,while he "walks", like this: As you can see, the point of rotation needs to stay at the bottom right of the sprite. The character needs to move while rotating. The character moves like a tumbling cube. Is there a way to do this???
I am using gm7 registered(or pro or whatever) and wanted to know how to create a sign that shows a message WITHOUT bringing up a pop up box. The sign would activate while the player is standing in front of the sign object. It would stop after the player leaves. I tried to do it, but I couldn't think of a way to implement it. By the way, I am designing a platform game if it helps!
Hey everybody! I am relatively new to gml, on gm7, and in Pro.
I am creating a quiz-type game in which the answer to a question is stored in a variable, " answer " I need to draw the text of an interger, 1-18, OTHER THAN the answer itself. In other words, i need to display the wrong answer.
I would greatly appreciate any replies! Thank you!
Here Goes...
I want my object to slowly move away from another, but i want its strength to increase as it gets closer. A pulling object wouldn't be bad either. I know that this is a easy question, but I'm new to and barely know GML. Any help would be great!