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jaj

Member Since 26 Mar 2004
Offline Last Active May 08 2013 12:30 PM

Topics I've Started

Hell 2: Barricades

14 August 2010 - 10:13 AM

Hell 2: Barricades

What is it?
A bullet hell game. Each level has a large construction built up out of smaller units. Some of these units shoot, most are just in the way. There are a lot of different units, each with their own bullet patterns. Once all shooting units are destroyed, you move on to the next barricade. There are 15 levels in total.

Here's a gameplay movie of the first 5 levels:


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Controls
Use the arrow keys to move.
Z to move slower.
X to stop shooting.

Scoring
For each unit you destroy your score goes up by [base unit score]X[Modifier]
The modyfier increases as you shoot units.
When you get hit, the modifier resets to 1.
Shooting units have a higher base score than normal units.


Download

Online highscores can be found here:
http://www.jajaben.com/hell/readhell2.php

The game can be found here:
http://www.yoyogames.com/games/135722-hell-2



Have fun!

Title: "abandoned", A Non-lineair Exploration Game

02 September 2008 - 07:55 PM

Abandoned

This game is a explorer/ mazegame.
You play an odd creature engeneered in an old abandoned laboratory. Your goal is to find your way out.

I tried to design the game in a way to give you a feeling of being abandoned and lost, not by having a lot of dead ends, but by having multiple ways to go at any time. You probably only need 30% of the items in the game to find your way out, however the game has two different endings, and for the real explorer, there is always the goal of getting 100%

Here's an old screenshot, apart from the navigation in the bottom right corner, the it still looks about the same.
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Download: http://www.jajproduc...l/Abandoned.zip

Yoyogames page: http://www.yoyogames...ames/show/51736 (Instant play is working)


Testing this game has been hard because of it's non-lineair nature and lengthyness. I'm pretty sure it'll take you at least an hour to finish, even more to get 100% I really hope after many, many hours of testing that the game is error-free, but I can't guarantee you won't run into something. Thats why I hope that if you run into something, you'll tell me about it, so I can fix it.

Another note is that this game is not for people who like everything to be clear from the start, it's really for people who like exploring and to figure things out themselves. There is not one right way to go in this game, there might be a quickest, but even I don't know what that is yet.

When you die or get one of the two endings, the game shows you how long you spent on it and the percentage of items you found. I'm really interested in the result, and I'll be waiting for the first one to get 100% :P

Zombie Love (worktitle)

13 July 2008 - 12:15 AM

Zombie Love

"Zombie love" going to be my entry for the yoyogames co-op competition. The idea is that your cursor will be one of the two main characters in the game. And unlike navi in ocarina of time, this one will actually be playing a huge part in the story.

Yes, the story will be somewhat important, wich pretty much ruins my chances on actually winning <_< (since they want a casual game)
But i've really wanted to make a good action adventure game for a long long time, and I need a deadline, and not just one set by myself because that rarely works.

You move around with the WASD keys, and shoot by pressing the left mouse buttons.
For this demo, in order to advance trough the text you need to press "S," changing this to something more convenient is on my to-do list.

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some cave

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some graveyard

Download

Theseus And The Maze. Exploration Platformer.

30 April 2008 - 05:54 PM

Lets start with the screenshot:

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This is it, a game I have been working on for more than a year now. It's a platform game inspired by a lot of older games, and I enjoyed making it for the largest part, so I really hope you like playing it as well.

This platformgame is located in a maze with a large variaty in chalenges. It was kinda designed for speedrunning, so I hope I will see you in the online highscores soon :D

Controls can be found in game.
Aditional control: press C to go back to normal mode.

Oh yeah, I entered it into the yoyogames competition, so if you like it, rate it -_-

There it is, hope you like it.
http://www.yoyogames...ames/show/34165


The game starts out with a relatively low jump, this will change as you proceed!

Hell

30 January 2008 - 12:51 PM

HELL

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Made in 3 to 4 days. A short shooter with 5 'levels.' I kept it simple.

Music has been done with a VST called Syntendo. It's the first time I worked with a VST, but I like how it turned out.

Press the arrow keys to move
Press Z to confirm, and to change weapon, though I prefer the first one myself in 80% of the game.
Press X to slow down.

http://www.jajproductions.nl/Hell.zip