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Y@M$

Member Since 24 Mar 2007
Offline Last Active Nov 12 2008 09:27 PM

Posts I've Made

In Topic: Dialogue

10 July 2007 - 02:00 AM

Sorry, I couldn't find the old one.  You're right.  I should just PM one of the guys from the pinned list of helpers.

In Topic: Im New To Game Maker....

10 July 2007 - 01:40 AM

This might help.  It's a VERY EASY way to learn GML coding.

In Topic: Object Not Reading Other Object's Variables

10 July 2007 - 01:39 AM

There are two things that I can think of:

1.  Make it a global variable (yes this does work for D&D).  Type in "global.<variable>", and use that for both.
2.  Up at the top, Unselect "Self" and go to "Other," and choose the other object that you want from the dropdown.

I hope that helps! :)

In Topic: Conversation Code

09 July 2007 - 06:14 PM

Thanks, that works beautifully, except 1 problem.  It doesn't move the character back until after all the dialogue is over.  I want it to move him back before any of it starts.  To solve that, I tried setting an alarm, but all that did was bring it back to the original problem, except WITH the dialogue box still there.

How do you set the position_change to happen before show_message?

In Topic: Passwords

08 July 2007 - 12:22 AM

Thanks.  I updated the codes, and they seem to be working better.  The only thing is that now the variable HH isn't changing to 1 when you enter the password.  Otherwise, everything is working fine.

EDIT: Problem fixed :lol: