1. Make it a global variable (yes this does work for D&D). Type in "global.<variable>", and use that for both.
2. Up at the top, Unselect "Self" and go to "Other," and choose the other object that you want from the dropdown.
Thanks, that works beautifully, except 1 problem. It doesn't move the character back until after all the dialogue is over. I want it to move him back before any of it starts. To solve that, I tried setting an alarm, but all that did was bring it back to the original problem, except WITH the dialogue box still there.
How do you set the position_change to happen before show_message?
Thanks. I updated the codes, and they seem to be working better. The only thing is that now the variable HH isn't changing to 1 when you enter the password. Otherwise, everything is working fine.