I've had a go with a few packers eg. UPX, petite and a few others, but none seems to pack without making the exe unloadable. Anyone know of a packer that works, esp. with .
Soon to be working on a platformer type game. Character stays in the middle and "pushes" the background when moving. Obviously the bg is oversized, but what is a good size to consider (main char sprite will probably be around 32x32 or perhaps slightly bigger). Thanks!
No, I'm not going to ask for codes, I've found zillions already. I just want a point that I suspect already, clarified.
If I use as much GML as possible to replace D&D functions, will this (on average) make games execute faster, better etc? In my mind this must be true, but I'd love someone to explain a little more. Thanks in advance.