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jotarokujo1
Member Since 17 Dec 2006Offline Last Active Oct 03 2010 01:56 AM
About Me
I'm a guy with hobbies. I'm sure you have them as well.
I like to animate also.
I like to animate also.
Community Stats
- Group New Member
- Active Posts 160
- Profile Views 878
- Member Title GMC Member
- Age 20 years old
- Birthday April 4, 1993
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Gender
Male
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Location
MEANWHILE IN MEG GRIFFIN'S BRA
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Interests
Animation, Music, Gaming
Contact Information
-
MSN
gigaman45@gmail.com
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Website URL
http://www.youtube.com/RobochaoXX
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Skype
robochao
0
none
Friends
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Latest Visitors
Topics I've Started
Tiles disappearing when I land
03 October 2010 - 01:49 AM
I'm using Game Maker 5.3, and I just want a remedy to this. I searched around the forum and I didn't find any fixes. Help?
Be One, Be All
25 July 2010 - 03:30 PM
Be One, Be All is a game that I'm making in my spare time with GM 5.3. I plan to turn this into something fullfledged as soon as I can actually program my ideas for bosses into the game. I am aware that graphics may be strange to you. I wanted to experiment a little more and I have considering using a newer version of GM.
For instructions on how to play just click the "?" on the Title Screen.


Download Link
http://www.mediafire.com/?4nrz72nxdydcyc2
If you're interested in this game or want to lend a hand in making it then just leave a comment, or contact me. Constructive criticism is very helpful and is accepted.
For instructions on how to play just click the "?" on the Title Screen.


Download Link
http://www.mediafire.com/?4nrz72nxdydcyc2
If you're interested in this game or want to lend a hand in making it then just leave a comment, or contact me. Constructive criticism is very helpful and is accepted.
Is There An Action For Doing Nothing?
01 August 2009 - 08:00 PM
Okay I have a weapon in this game that I'm making but I only want the weapon to affect enemies when the weapon is in it's attack mode.
For this weapon which is a hammer it has indexes that are called mallet_left and malatt_left. The reason the other one is called mallat_left is because that's short for mallet attack.
See the hammer kills the monster when the hammer isn't supposed to hurt anything at all and that's because I have nothing to fill in for this.

I'd tried filling these two actions in with empty sound effects but that didn't work which puts me in a real fix. Any suggestions?
For this weapon which is a hammer it has indexes that are called mallet_left and malatt_left. The reason the other one is called mallat_left is because that's short for mallet attack.
See the hammer kills the monster when the hammer isn't supposed to hurt anything at all and that's because I have nothing to fill in for this.

I'd tried filling these two actions in with empty sound effects but that didn't work which puts me in a real fix. Any suggestions?
Billheader
16 October 2008 - 10:56 AM
Well to explain Billheader a bit more, I tried to do a game with him about 3 years ago but it was terrible because he had horrible collision checking and he didn't even animate! The game also took extreme advantage of those very old resource packs back at the old gm site.
I decided to bring the character back and give some kind debut since he sat in the closet for so long.
So I fired up flash; started drawing sprites for him, and now he has a game coming!
Game Maker Version: 5.3
Controls: Move Left/Right - Arrow Keys, Duck - Down Key, and to Jump just press the Space Bar.
Screens
-----------
http://img393.images...mage=bh1sk1.png
http://img393.images...mage=bh2dl1.png
(Sorry it wouldn't let me use IMG)
Beta information
-----------------
October 16th, 2008
These are things you should be aware of.
1. Billheader sticks to the wall when you're in air, but that will be fixed soon enough.
2. Billheader will have attacks, but are not now plugged in yet.
3. Only one room is in the beta.
After pretty much starting from scratch the engine still has some problems that need to be worked out.
To get the beta and play it for yourself, here is the download link.
http://www.mediafire.com/?t2ejmyonejh
Status of the game
------------------
October 22nd, 2008 - Fixing up the engine and adding more to make more than just a "platform test".
I decided to bring the character back and give some kind debut since he sat in the closet for so long.
So I fired up flash; started drawing sprites for him, and now he has a game coming!
Game Maker Version: 5.3
Controls: Move Left/Right - Arrow Keys, Duck - Down Key, and to Jump just press the Space Bar.
Screens
-----------
http://img393.images...mage=bh1sk1.png
http://img393.images...mage=bh2dl1.png
(Sorry it wouldn't let me use IMG)
Beta information
-----------------
October 16th, 2008
These are things you should be aware of.
1. Billheader sticks to the wall when you're in air, but that will be fixed soon enough.
2. Billheader will have attacks, but are not now plugged in yet.
3. Only one room is in the beta.
After pretty much starting from scratch the engine still has some problems that need to be worked out.
To get the beta and play it for yourself, here is the download link.
http://www.mediafire.com/?t2ejmyonejh
Status of the game
------------------
October 22nd, 2008 - Fixing up the engine and adding more to make more than just a "platform test".
Engine Always Screws Up When I Hold Left/right
05 August 2008 - 10:47 PM
This is seriously not working out the way I had planned it.
Anyway, if you hold left and right and the same time and then jump the whole game is screwed up and you are forced to restart the whole thing.
Is my only option to start working with variables or to make a better camera system?
I am currently working in GM 5.3, and I have never able to successfully make a game.
My game file for anyone willing to look at it for bugs
Anyway, if you hold left and right and the same time and then jump the whole game is screwed up and you are forced to restart the whole thing.
Is my only option to start working with variables or to make a better camera system?
I am currently working in GM 5.3, and I have never able to successfully make a game.
My game file for anyone willing to look at it for bugs
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