Jump to content


kilroy1501

Member Since 23 Feb 2004
Offline Last Active Nov 30 2010 03:10 AM

Topics I've Started

Sword Fighter Engine

11 October 2010 - 02:33 AM

Sword Master

The controls are as follows:
swing mouse - swing sword
left mouse button - keep blade still
right mouse button - move shield
A,D - move left and right
S - crouch

You may use this file as you like. If you end up making something cool, let me know. I suggest combining this with coderchris's GmPhysics.

Screenshot

Need A Logo For My Game

09 November 2007 - 02:08 AM

Posted Image




I want a logo/banner for my game. Same basic idea, just prettier. 3 DNA links together, with an eye in the middle, and chain links on the ends. All the links of DNA should be connected with links like in the picture. The font should be unique yet formal/technical.

Screen Save Part Problem

02 February 2007 - 01:14 PM

I can't quite figure out why, but sometimes when I try to use screen_save_part, it saves a blank 0-1 kb rubbish file. The deminsions are the same, but the whole image is black.
Now, the strange part is, this doesn't happen all the time. Its only with certain circumstances, the same code too.

save=get_string('name',save)
screen_save_part(save+string(global.frame)+'.bmp',border.x-70,border.y-100,180,round(79*1.5))

I use the above code to save my images. The is no real reason I can find as to why they arnt saved right, sometimes just doing it twice will coreect the problem. Athough it seems like it has something to do with global.frame..

Has anyone had this problem before?

Animosity

19 June 2006 - 06:27 PM

This game has been in the making for over one year and has had alot of attention paid to detail. Proscribed Perception is an action-adventure, shooting-platforming game that utilizes CoderChris's GmPhysics and uses a unique style of aiming based on an angle and not a point in the room.

Features _linenums:0'><strong class='bbc'>Features:</strong>-10 diverse weapons-5 different enemies, each with different variations-handgun-shotgun-machine gun-magnum-sniper-gernades-dual uzis-anti tank missle launcher-minigun-bow+arrow (beta)



Try it and tell me what you think!

[Download] (uploadtemple.com)



[Controls]
Left Mouse - Shoot
Right Mouse - Stafre / Laser Guide (with sniper)
WAD - Move
S (Hold) - Crouch / Crawl
E - Reload
Mouse Wheel - Change Weapons


For those of you having trouble with the aiming system, press Q for a mouse guide that will show you where the mouse is.

Posted Image
Posted Image
Posted Image

More _linenums:0'>Posted ImagePosted ImagePosted ImageMore:GunfirericochetLaser GuideSwitching Weapons

Inverted Y-axis

07 April 2006 - 07:37 PM

Ok, I have never really had a problem with GM's y-axis, being that it get larger as it goes down, as opposed to up. But recently, we've been graphing alot in math and it is especially frustrating with inequalities. Does anyone know why Mark decided to do this, and has anyone else had a problem with it?

(yes, i searched)