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PetzI

Member Since 09 Aug 2006
Offline Last Active Yesterday, 08:29 PM

Posts I've Made

In Topic: Drag/Scroll Map

21 May 2013 - 07:13 PM

Try changing the second piece of code to the Global Left Pressed event.


In Topic: Caveland In Gamemaker

14 May 2013 - 09:25 PM

http://gmc.yoyogames...howtopic=227204


In Topic: If You Make A Zombie Game, What Would It Include?

07 May 2013 - 08:05 PM

Original, quality gameplay.


In Topic: Choosing Objects Randomized

06 May 2013 - 07:23 PM

Since you have a small number of balls, you could use a simpler method than Alex's:

 

repeat (3){
    if random(100) < 5
        ball = red
    else
        ball = choose(green, yellow, blue, white, purple)
}

In Topic: An Untitled Story [freeware!]

01 May 2013 - 11:15 AM

I think it's a bug that causes the highscores to not appear correctly. You need different scores based on the difficulty you're playing on:

 

Simple - 7500

Regular - 8500

Difficult - 9500

Masterful - 10500

 

They may not show up like that, but that's what you need, according the game's code.