Jump to content


LRG

Member Since 31 Jul 2006
Offline Last Active May 05 2013 07:32 PM

Posts I've Made

In Topic: Game Maker Studio Resource Management

27 April 2013 - 03:42 AM

I guess you have a point.

Let's suppose encryption isn't necessary, are there any good compression programs that work with Studio?


In Topic: Game Maker Studio Resource Management

27 April 2013 - 01:52 AM

Thanks for the reply.

I guess compressed and encrypted both works.

The encryption is to make it more difficult for people to steal your resources.

My engine is intended as a possibly stand alone exe file that people can use to make Visual Novels without the need of using game maker (they can still use it to modify the engine).


In Topic: SG Audio DLL

27 March 2012 - 07:02 AM

I'm getting an error while trying to load wav files.
I'm using Game Maker 8.1 and this is the code I used to create the sound effects:
ind=sga_CreateFX(working_directory+"\sound\"+file, 1 );

The error I got was:

WAV load error: wrong chunk found


Does this have anything to do with the wav file being compressed instead of uncompressed?
If that is the case, how do I uncompress them (I'm using audacity)?

edit: I think saving wav files as WAV (microsoft) signed 16 bit PCM through Audacity gives the error. Some files load fine while others crashes...
Is it possible to make this work for all WAV files?

In Topic: GMCrypt

05 June 2011 - 05:33 AM

Hey, just wondering if this works with GM8.1
(I don't have access to it now)

In Topic: Sin Bass Dll

05 June 2011 - 05:09 AM

This is the only external audio player I found that works on GM8.1!

Good job Sindarin!