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Lukearentz

Member Since 30 Jul 2006
Offline Last Active Nov 16 2011 12:16 AM

Posts I've Made

In Topic: Lukearentz's Typewriter Text V3

28 September 2010 - 03:06 AM

Can this be implemented to be able to ask questions? Like RPG conversations, where you can set a question and it also types out the options like Yes, or No ? I really like this engine but I can't seem to implement it in the way I need it.


Yes, it could but you would be better off getting a different example as this one is primarily designed to be simple and easy to copy/understand.


How do I get the text to follow the view?

Rather than using draw_text() with x and y's you should change it to view_xview[current_view] and view_yview[current_view].

I am sorry for the lack of replies but I don't use the GMC very often anymore.

In Topic: Falcon Squad - Top-down Shooting Done Right!

02 November 2009 - 02:27 PM

Does that matter? I dont want to go through the hell of signing up for a forum just so I can play games. It is just dumb, and it will most likly prevent certain gamers from playing this game.

P.S. As I said before, its probobly just another way to get more people to sign up at his forums.


Don't sign up, and dont get the games. Simple.
Also in the time it has taken you to post and post and post that you don't want to, you could have signed up and be playing right now.
The system is similar to many types out there in the real world. I would liken it to STEAM, you need an account for that and it cost money to get the games. Here is a smaller scale and free system, so you are really only hindering yourself with your childish attitude.

In Topic: Using "exit"

02 November 2009 - 05:27 AM

draw_text() will only work if it is in the draw event. So you need to put it in the draw event, also. It will only draw while that is true, so if you exit the script then it will go away anyway.

In Topic: Lukearentz's Typewriter Text V3

14 August 2009 - 02:34 PM

Hey,

I'm having trouble when implementing this in my game.  When I use the merge game setting from the file menu, and the rearrange the objects without modifying them, the text appears to type from the object, instead of filling the whole room.

tman1

Hmm, Is it the first room in the game? If its not try making it the first room, and see if the same problem occurs.
If it doesn't then it could be that there are other factors interfering with the game, such as font alignments etc. To fix this you may need to add draw_set_valign and draw_set_halign properties to override the ones that have been changed by other factors of your game.

In Topic: Detect Windows Xp/vista

26 July 2009 - 11:32 AM

I have 'OS = environment_get_variable("OS")' for the vista value, but what does that equal on xp? on vista(My pc) it equals:Windows_NT

I am pretty sure it also is Windows_NT on a Xp machine. Maybe you would be better off using a different form of checking