Here is what I do:
#1: I make a Game Maker 7.0 game
with S press event:
var save_name; save_name = get_string("save as what",0); screen_save_part(save_name,self.x,self.y,self.sprite_width,self.sprite_height);
example save_name = j.png
#2: Use Game Maker 7.0 to try to load j.png
as a Sprite (in the program) but it says something like can not load particular file.
Why can't I load for example j.png, j.gif etc.?