I have a set distance by the variable dist and of course gravity at a constant grav pointing down in the positive direction, and an angle given by ang
I want to know at what vertical speed I should start moving at if I want to cover all of the distance.
Now I know this isn't a real physics problem because in gamemaker all gravity is, is a constant y-increment and has nothing to do with mass. So yeah if it helps to think in a pure physics manner mass = 1
Here's an image describing what I'm trying to get.



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