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laigonaz

Member Since 15 Apr 2006
Offline Last Active Aug 13 2008 05:11 AM

Topics I've Started

Something Is Seriously Wrong

11 May 2008 - 10:55 AM

You may have seen my topic "Shapes over Shapes". Well I was trying approach 2 of the problem when a new one came along

Any part of my shape that touches another shapes goes invisible. I have searched the whole code and can find nothing.

Is there a code that I must write to get every shape to be drawn without any going invisible?

Need Help Again - Shapes Over Shapes

09 May 2008 - 05:11 PM

Basically, I now have the basic engine of my game done. WOOT!!! But now Im stuck

I want to make the clothing out of code. So I have the code. But there's no point in posting as that isn't the problem

The problem is that no matter how much I increase the width and length of the clothing shapes

THE SKIN SHOWS!!!

What do I do? I have some ideas. Which ones will work

Increase the depth by -1. Doing this will take longer

or

Keep increasing width and length

or....

I don't have any other ideas. If you have any, please say :P

Multiple Rooms Don't Work - Need Urgent Help

09 May 2008 - 02:37 PM

My game keeps messing up. Everytime I move from room to room, the view completely changes. Everything else works perfectly it's just when I move to a new room. Could someone please help me out? Also, don't take my resources.

The file

I have no idea what's going on PLEASE HELP!!!

How Would You Want 3d Movement To Go?

07 May 2008 - 03:02 PM

As you know, alot of characters in 3d games move depending on the camera.

Now for my game, the can only move 4 ways (maybe 8 when I get time). Anyway, would you like the movement keys to be

SET or CUSTOM?

Set - No matter what angle the camera is, left is left and so on.

Custom - Depending on what multiple of 90 the camera is depends on the movement keys

I want reasons too.

Need Help With Lighting

06 May 2008 - 05:18 PM

I have this code

d3d_light_define_direction(0,0,0,-1,c_white)
d3d_light_define_point(0,room_width/2,room_height/2,288,75000,c_white)

but it only get's the bottom right corner of the model. The rest goes dark

Is there anyway to make the light so only the underneath of the model is dark?

If so, please tell me. I have no idea how to solve it.