CarnivacMember Since 20 Oct 2003
Offline Last Active Private
I'm a moody, fuzzy, pixel purist, martial artist, ex-decepticon, aging dude from some place I ain't too sure ever existed.
- Group GMC Member
- Active Posts 3300
- Profile Views 24597
- Member Title The Hunter
- Age 38 years old
- Birthday August 12, 1979
travelling through time and space...
- Website URL http://carnivac.co.uk
Meh. A year after drawing these froggy sprites 24 pixels wide, I've come to realise the game would look and function better (especially on mobile) if they were 32 pixels wide so I'm having to redraw them all.
Um. So GM:S just totally wiped out all the code in the shaders in my project just now. .. :/
ok i have learnt to never throw away an old ps/2 keyboard and mouse cos yesterday i screwed up Windows and it wouldn't boot and I managed to get it into Recovery mode but it wouldn't let my USB keyboard and mouse work at all so I had to wait til 2nd hand shop was open today to get old ones.
However, My keyboard is still a PS/2 one, I don't know why should i change it. It is disturbing sometimes but i don't think it should be replaced
Feb 08 2016 01:34 PM
Feb 08 2016 01:55 PM
Feb 08 2016 04:40 PM
so i'm confused. when is the big forum migration gonna occur?
Feb 03 2016 08:29 PM
karlos^Totally missed it. Even re-reading your posts, I am still missing it.
Feb 03 2016 08:30 PM
Feb 03 2016 08:39 PM
Has anyone else had a project load up and fail to run & you eventually find that one of your objects (in this case one that dealt with transitional from the 'boot' screen to the 'company' screen had been completely emptied? No events in it whatsoever! :O
Jan 27 2016 04:04 PM
Jan 27 2016 04:05 PM
Jan 27 2016 04:34 PM
are mobiles locked into 60fps as a maximum? just asking cos for testing purposes on my Windows stuff I have a key that toggles the 60fps cap off to 9999 so I can 'fast forward' through certain bits or just see how much certain parts slow down in comparison to others. that function doesn't seem to work on my phone.
Jan 19 2016 12:37 PM
Jan 19 2016 01:50 PM
Jan 19 2016 02:35 PM
*loads project... sees "anispd=12;", inserts spaces so it's "anispd = 12;", saves project, closes project with feeling that it was a productive day*
I just keep that site open the whole time I code, and use it whenever a block gets messy, hahah. X'D
Jan 07 2016 04:37 PM
Jan 07 2016 06:01 PM
Jan 07 2016 07:03 PM