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wingedwolf

Member Since 22 Oct 2005
Offline Last Active Mar 21 2012 09:08 PM

Topics I've Started

D3d Move Towards Point

20 July 2008 - 10:30 PM

Ok, so while working on my game i decided to put one of the well known attack, that in Sonic the Hedgehog series is known as Homing attack.
It pushes the player in high speed to smack into the enemy, and kill it. i want to do a similar thing in my game, but also reverse (Explosions).
So since i am not the best at vectors, i couldn't figure out how to do it, so could someone help me out?
Thanks!

Turning 3d Into 2d

14 June 2008 - 03:26 PM

Hello, i was working on my game, and i wanted to make some Special Items to turn 2D on the screen, when picked up, and the go to a (For example) Score place. Like in many other games, i think even Crash Bandicoot had the same feature. In many games they don't turn 2D, but stays 3D, however, i would like it to turn 2D.

If you still don't understand what i mean, heres a video showing it:
http://youtube.com/w...feature=related
As you can see, apples, that Crash collects, moves to the Upper, Left corner on the screen.
My question is, how could i do this in GM? Has someone ever done this before?
Please, i really need help with this.

Thanks!

The Forgotten

26 May 2008 - 12:44 PM

Alright people, i wanted to show off my new project.
I am most likely going to join one competition with this project (Indago). I also joined there last two years. Last year Ive won about 50$! =D
Anyway, this project is a First Person Shooter, that will be different than most of the FPS games ever created. My target is to create an FPS, with Old School graphics, and Third Person elements, such as pulling up ledges or swinging on ropes. The game will also feature an inventory and puzzles.
Screen-shot:
Posted Image
Heres the link: http://yy.lv/download.php?f=133181
Mirror: http://files.filefro...;/fileinfo.html
The demo includes three weapons (Plus fist), changing them by digits from 1 - 7.
1. Fist
2. Pistol
3. Shotgun
4. SMG
5. Chaingun
6. Flamethrower
7. Plasma cell
All the weapon sprites are Place Holders, and will not be used in the final!
Some weapons doesn't work yet, this is the third release of TF (v0.4)
I hope you will enjoy the demo!

Rotating Camera

17 January 2008 - 08:15 PM

Hello... it's been some time since i made a topic at this forum... oh, sorry. xD
So, i wanted to ask the easiest way to rotate my camera, i know that first it may sound weird question, because most of people already knows how to rotate a camera.
I am making an FPS game, and i want to add a rolling to sides, of course i need my camera to rotate wile rolling, so that, i guess, pretty much says what i mean.
So i had problems with it,
d3d_set_projection(xfrom,yfrom,zfrom,xto,yto,zto,(xrotate),(yrotate),1);
Is that right? i need something like a script or something i guess, to make it all do the job right, i have seen this in some gm's games (Not the rolling, but rotation), so i want to also put this in my games. Has anyone got a clue or something to do this? I really need it!
Thanks!

Nexter 2 Demo

05 November 2007 - 02:32 PM

Posted Image
Nexter 2 Demo by Aqua-Glow team
Game Name: Nexter 2
Author: Wingedwolf
File Size: 21.8 MB (Rar) :skull:
Download site:  http://yy.lv/download.php?f=78358
(Source - note that you still need to download the game above, it contains the resources.)
"Sorry, but i found it a big mistake to put the direct game out as a source, i will release engine source anyway soon (Without GMPysics)."
<span style='font-size:8pt;line-height:100%'>
Note that if you use something from the source, you must give credit! If you see some people work that is in the source, and i haven't gave credit - Sorry, but thanks for the resources that i did not use xD. If you find something that i have been used, but not gave credit - Terribly sorry, don't get mad, just let me know that i have forgotten someone. Thanks! </span>

Type: An Action/Adventure game.
Screenshot(s):
ScreenShot 1
ScreenShot 2
ScreenShot 3
ScreenShot 4


Heres a little trailer video. Is from an older built of the engine, but it still shows something from the gameplay ^^.
http://youtube.com/watch?v=TKBdIrPvSbw

Intro
It's been some time since i have made a new topic, and even more from the time when i made Nexter 1. This game is much more advanced, and it has really dynamic world. GMPhysics engine maker everything much better, and the music is just awesome. So the changes in Nexter 2 from the first game is
actually pretty big, this game is more Action
Adventure than an Arcade game like the first game was.
For the people who wants a version without music and bitmaps - im sorry, but i don't have time... School isn't a joke!

Story
After nexter escaped from MR.Stick (video will be in full version)
He came back to place that used to be his home, it was
a dessert. He traveled through world and searched for
his old friends and his dad, after 6 years he has
gotten home and lives in a different forest witch
has much more mystic happenings than his old home.
One night an earth-quake started to shake everything
and made a cave inside a mountain.

Features
GMPhysics engine (allows to use physics).
SAudio engine (allows to run music much faster and better).
Awesome and many graphical effects.
A combat system.
Fights.
Great music from Newgrounds.com
Acrobatics.
And much much more!

Controls
Basic Moves
Left arrow key - Run left
Right arrow key - run right
Down arrow key - Crouch
A - jump (as longer you hold it then higher you jump)
Advanced Moves
Press arrow key to your back direction (Left or Right) while you are hanging, and in the same time press the D button to turn and let go yourself.
Move left or right while you are crouched to roll (still in DEV)
Basic Combat
S - Simple slash attack
D - Special attack
While jumping press D to make Fire-Dash (fly foward in high speed to destroy everything)
Advanced Combat
Press Down and D while jumping to do Fall-Dash (fall down in high speed to destroy everything)
While crouching press S to make your attack longer (you can reach buttons and stuff)

Other Stuff
Sadly there are some collision bugs, so if you are not lucky you can press 'H' to restart the level.

Bugs/Bad stuff
There are some bugs like collision bugs by interacting with physical bodies, so be careful - you can stuck, however, you can restart the level by pressing 'H'.
For the people that has super low speed internet may don't want to download the game, because... 21.8 BM... that means it's big for those people, if so, don't act like it would be 21.8 GB - then i will laugh! XD

Hints
Try to find the Easter-Egg!!!

Credits
To see credits, you need to download Nexter 2 demo, and see Readme.txt! HAHA! HOW EVIL I AM!!! XD

Ok, i hope that GMC will enjoy my game demo, and say good about it. BTW, if you want to rate it, go ahead! :skull: