When you try to do a keyboard_check_pressed(vk_up){mouse_x += 10} you get an error message: Cannot assign to the variable. Although I do remember some programs being able to move my cursor freely. How do I get around this?
So,im making a small application for a friend of mine. But I ran into some troubles wich mainly base on this: Being able to SAVE a file in Gmfile1 and LOAD in Gmfile2p.
Why wont it work? Isn't it possible that Gmfile1 gives Gmfile2 a package and he's able to open it?
Could someone help me,or whip up an example? Thanks,
yes I saw some topic about it,destruct-able ground..but that was in 2D. I was wondering,would this be able to do in 3D? I haven't saw a example of it,nor a topic. Would you need a whole libarary of DLL'S for it? Or would it already be able to do in D3D? I tried to make an example but my D3D powers are far too small for this..