TheSnidr
Member Since 29 Jul 2005Offline Last Active Today, 03:43 PM
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TheSnidr
Thanks to Greenblizzard and @RussellKay I've now added a dynamic player shadow!
http://t.co/dTgEGuBF50
#Planetoids #Gamemaker
May 08 2013 03:06 PM
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TheSnidr
No shaders, it's actually just a trick with draw commands! Greenblizzard explained the method in his most recent profile update, check it out!
May 09 2013 06:16 AM
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TheSnidr
The flower lets you float in the air, kinda like what umbrellas do in cartoons
May 04 2013 08:06 AM
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TheSnidr
It's basically a 3D path that the minecart follows. I will add a minigame that will play when going from one planetoid to another!
May 03 2013 09:58 AM -
Greenblizzard
That looks fun! But... shouldn't the metal rail be above the planks?
May 05 2013 08:38 AM -
TheSnidr
Haha, yeah, I noticed and fixed that after the pictures were uploaded :P
May 06 2013 08:54 PM
TheSnidr
So I've started adding items to #Planetoids, here's a bow and an umbrella
http://t.co/V8UElQHIgn
Apr 22 2013 08:37 AM
TheSnidr
Whee, now it's theoretically impossible for the player and camera to glitch through models.
Apr 06 2013 02:25 PM
TheSnidr
New video of Planetoids showing the newly added model collisions:
http://t.co/HNcaofAkji
Apr 03 2013 04:25 PM
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slayer 64
looks like the collisions are working good. when are you gonna add some challenge to the game? there aren't any monsters or anything. what music is playing in the video? i like it
Apr 03 2013 07:48 PM -
TheSnidr
So you've acquired the fine taste for heavy metal, is that so? The music is Discovery by Anup Sastry.
I'm glad you like it guys ^^
As for adding challenge, well, that's a weakness of mine - once I start actually making content for my games I lose interest. I do have at least one level planned though that I really want to make, we'll see how that goes.
Apr 03 2013 08:04 PM -
slayer 64
yea, adding all the little details and easier stuff is not as challenging and fun as making the engine. players like it though. let's see some awesome levels!
Apr 03 2013 11:00 PM
TheSnidr
Finally got around to implementing player - model collision in Planetoids! Now to ffind a fast way of getting the nearest triangle, and I can even give them gravity.
Mar 31 2013 12:00 PM
TheSnidr
Say hi to Speedy the tortoise: http://t.co/RuAd5Q8Hvj
Spent way too much time making that...
Mar 17 2013 10:53 PM



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