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TheSnidr

Member Since 29 Jul 2005
Offline Last Active Today, 03:43 PM

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TheSnidr

Currently on the bus to yet again pick up Lolligirl from the airport!
May 10 2013 06:24 PM
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TheSnidr

Thanks to Greenblizzard and @RussellKay I've now added a dynamic player shadow! http://t.co/dTgEGuBF50 #Planetoids #Gamemaker
May 08 2013 03:06 PM
  • Greenblizzard's Photo
    Greenblizzard
    Whoa, well done:D
    May 08 2013 11:23 PM
  • slayer 64's Photo
    slayer 64
    O_O shaders?
    May 09 2013 12:02 AM
  • TheSnidr's Photo
    TheSnidr
    No shaders, it's actually just a trick with draw commands! Greenblizzard explained the method in his most recent profile update, check it out!
    May 09 2013 06:16 AM
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TheSnidrLolligirl

So I heard you're coming to Norway again soon! :D
May 06 2013 06:31 PM
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TheSnidr

Bow, flower and jetpack equipped at the same time: http://t.co/5g5lLZZtWd #Planetoids #Gamemaker
May 03 2013 05:09 PM
  • Greenblizzard's Photo
    Greenblizzard
    What does the flower do?
    May 03 2013 05:42 PM
  • Overloaded's Photo
    Overloaded
    Charming the ladies. :P
    May 03 2013 05:43 PM
  • TheSnidr's Photo
    TheSnidr
    The flower lets you float in the air, kinda like what umbrellas do in cartoons
    May 04 2013 08:06 AM
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  • TheSnidr's Photo
    TheSnidr
    It's basically a 3D path that the minecart follows. I will add a minigame that will play when going from one planetoid to another!
    May 03 2013 09:58 AM
  • Greenblizzard's Photo
    Greenblizzard
    That looks fun! But... shouldn't the metal rail be above the planks?
    May 05 2013 08:38 AM
  • TheSnidr's Photo
    TheSnidr
    Haha, yeah, I noticed and fixed that after the pictures were uploaded :P
    May 06 2013 08:54 PM
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TheSnidr

So I've started adding items to #Planetoids, here's a bow and an umbrella http://t.co/V8UElQHIgn
Apr 22 2013 08:37 AM
  • slayer 64's Photo
    slayer 64
    the twitter link doesnt work for me. bow looks good
    Apr 23 2013 02:30 AM
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TheSnidr

Whee, now it's theoretically impossible for the player and camera to glitch through models.
Apr 06 2013 02:25 PM
  • TheSnidr's Photo
    TheSnidr
    Actually, scratch that, now it's completely and utterly impossible to glitch though a model
    Apr 08 2013 07:14 PM
  • TheSnidr's Photo
    TheSnidr
    Actually, scratch that too. It's just even harder than it was. Still not impossible D:
    Apr 08 2013 07:16 PM
  • slayer 64's Photo
    slayer 64
    who cares about the camera? add cool stuff
    Apr 09 2013 01:53 AM
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TheSnidr

New video of Planetoids showing the newly added model collisions: http://t.co/HNcaofAkji
Apr 03 2013 04:25 PM
  • slayer 64's Photo
    slayer 64
    looks like the collisions are working good. when are you gonna add some challenge to the game? there aren't any monsters or anything. what music is playing in the video? i like it
    Apr 03 2013 07:48 PM
  • TheSnidr's Photo
    TheSnidr
    So you've acquired the fine taste for heavy metal, is that so? The music is Discovery by Anup Sastry.
    I'm glad you like it guys ^^
    As for adding challenge, well, that's a weakness of mine - once I start actually making content for my games I lose interest. I do have at least one level planned though that I really want to make, we'll see how that goes.
    Apr 03 2013 08:04 PM
  • slayer 64's Photo
    slayer 64
    yea, adding all the little details and easier stuff is not as challenging and fun as making the engine. players like it though. let's see some awesome levels!
    Apr 03 2013 11:00 PM
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TheSnidr

Finally got around to implementing player - model collision in Planetoids! Now to ffind a fast way of getting the nearest triangle, and I can even give them gravity.
Mar 31 2013 12:00 PM
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TheSnidr

Say hi to Speedy the tortoise: http://t.co/RuAd5Q8Hvj Spent way too much time making that...
Mar 17 2013 10:53 PM