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Doogie_Forever

Member Since 26 Jul 2005
Offline Last Active May 16 2013 11:03 AM

Posts I've Made

In Topic: DS_List_Write String Format

28 January 2013 - 03:08 PM

Thanks for the help guys. Yourself's documentation is perfect. I've already implemented the code myself for generating a DSMap/DSList file format in OGMO Editor though, thanks gnysek. I'll probably modify it later so that values are loaded via the IEEE 754 Double rather than reading and converting strings to 'real()' values.

In Topic: Does studio compile code directly?

08 December 2012 - 07:13 AM

What about HTML5? Is it compiled too or is is the code run using an engine?


HTML5 builds are 'compiled' into pure Javascript, but since Javascript is interpreted, it has overhead anyway. That's why Mike is unsure if LLVM will offer any significant speed increase. I can imagine it might offer more optimizations but I have a feeling it wouldn't be noticeable.

In Topic: Super Sound System Now In An Extension

06 December 2012 - 02:35 AM

Supersound Extension for 8.1:
http://www.mediafire.com/?ddbf6tajhuj82bp

In Topic: Changing Object creation code order....

03 December 2012 - 03:41 PM

I assumed this was how it was done anyway. Definitely yes.

In Topic: Tileset Champion - Creates seamless tilesets

28 November 2012 - 03:18 AM

Any chance on releasing the source? It would be neat if it had the ability to fix "broken" tilesets in current GM Studio projects, and I'm happy to attempt to add such a feature.