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Lucky Luke

Member Since 09 Jul 2005
Offline Last Active Jul 22 2012 06:25 PM

Posts I've Made

In Topic: ItemCreator: Contribute your ideas for upcom.. RPG

08 November 2011 - 09:37 PM

You should not make this topic simply a pathway for people to contribute to your website; either make this topic part of the contribution (people can contribute either on the website or on here, and then you can unite them) or don't host it in Game Ideas and Design (move it to Team Requests).

I would contribute, but I am not signing up for a website - I think you should meet me half way...


I understand what you are saying, and i can see your point. But this is more to give a wide amount of players the opportunity to participate in the developement of this game.
The website gives you a tool to design items and challenge your creativity. It has predefined stats and icons and other stuff, and will be updated with more features in the future.

In Topic: ItemCreator: Contribute your ideas for upcom.. RPG

04 November 2011 - 08:27 AM

I think you should make some example items - sot that people know what is the usual strength of each item.


Thats indeed something i will have to implement.
But the main importance in the creation of items is the varity and creativity. The actual stats for the items will definately be edited to fit
the game. But most important, go for some cool Item Names, Descriptions etc. maybe even refering to things outside this game :)

In Topic: ItemCreator: Contribute your ideas for upcom.. RPG

03 November 2011 - 04:00 PM

Is there no way to edit an item? I forgot to give mine a level.


I will have that available as soon as possible.
But meanwhile i have just made it possible to delete your own items so you can remake it if you want :)
Delete button is to be found under "My Items".

In Topic: Walk and run with code

03 November 2011 - 12:49 PM

This works for the most part... but when walking there seems to be invisible walls that you get stopped at. If you are holding the left key and just stop moving at one of those random invisible walls and then tap the R key you can go through the invisible wall



Im not at my computer so i havent tried this code, but try copying this code into the "Step" event in your object.
Just made it in Notepad at work.

playerspeed = 8;

if(keyboard_check(vk_right)){
	if(keyboard_check(ord('R'))){
		playerspeed = 12;
	}else {playerspeed = 8;}
	if (place_free(x + playerspeed, y)){x += playerspeed;}
}


if(keyboard_check(vk_left)){
	if(keyboard_check(ord('R'))){
		playerspeed = 12;
	}else {playerspeed = 8;}
	if (place_free(x - playerspeed, y)){x -= playerspeed;}
}

In Topic: Variable in Script

17 January 2011 - 08:48 PM

Hey guys,

I'm trying to modify the game street racer.

Here's what's happening:

If my car collides with a car, the variable dead is changed into true.

Here's what is want:

If my car collides with a car, a script should run, the player should answer a question and
if (answer = 1)
show_message("That's correct)
and the variable dead must turned back into false.

But, i can't figure out how to do this.

Please help, i'm a noob with GM


You want to use Drag & Drop or Code?