
Produced by ArDiGames
Please note: this topic is not being updated. Please see the website for the latest demo
File Size: 8.95mb
File Type: Zip
GM Version:
Changes Screen Resolution: No
The Game
More than 4 years after the very well received Imperial Domination, ArDiGames presents to you the demo of it’s sequel. Imperial Domination II will offer you a lot more depth, a lot less bugs and a much improved gameplay compared to the first game.
The objective of the game is to take over the entire map by playing one of the factions. Use trade, diplomacy, knowledge or just brute force to become the most powerful faction of the known world!


Download
Download Demo 4!
On YoYo
Visit Website
Features
- Support for multiple campaigns. This demo only includes a European campaign but the final version will also include an Italian campaign and will support users to make their own.
- A European Campaign with 72 provinces, 12 factions and 62 units
- 9 buildings, each with 3 upgrades you can research
- A Trade System with 8 resources
- 4 civil classes: Farmers, Citizen, Merchants and Scholars
- A Diplomacy System with lot’s of options
- Battles! Play each battle to make sure your world conquest will go smoothly or let the computer do it for you
- Oldskool Hotseat multiplay
How to play
Start a campaign and choose a faction to play with. You can select the provinces you own and play around with the options. In the beginning all options will be a little overwhelming but it’s not that hard to find it all out. I will include a tutorial later.
When all provinces are as you like you can start upgrading buildings and training units. Then it’s time to attack other provinces. Choose to either attack neutral provinces or to declare war on other factions. Now you can slowly expand your empire. Good luck!
Most is done by mouse but you can use your keyboard for:
Space: End turn
F5/F6: quicksave/quickload
F7: Load autosave
To Do
The demo offers a good idea of how the game will become. Most features are implanted. They still need balancing and improvement however. Especially AI needs a lot of work
Here is a list of the most important points of focus:
- Trade system is not ready
- Provincial messages will be redone
- Diplomacy needs more balancing
- Unit stats are not finished
- A Tutorial will be implanted
- AI needs a lot of work. This means in Campaign and in Battle
Bugs
None reported
Help me!
Every comment helps to motivate me to work on this game! But to be even more helpful, please post every suggestion you can think of and report every bug you encounter.
Thank you and enjoy!



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