I think you should have only a single object for the player vehicle, and have only the sprite change accordingly to what the player built. What you need to do is generate a sprite dynamically by "merging" all the various parts chosen by the player, you can do this by drawing the pieces on a surface and turning that surface into a sprite by using sprite_create_from_surface . Remember to delete the surface once the sprite has been created, and to also delete the sprite if you don't need it anymore.
Catan
Member Since 21 May 2005Offline Last Active Today, 12:36 PM



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