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Member Since 28 Jun 2012
Offline Last Active Aug 23 2012 09:21 AM

Posts I've Made

In Topic: I'm Need A Resource DLL\GEX\GML

23 August 2012 - 07:47 AM

Are you wanting to load a file from a .zip folder into your game?

Not something I really know anything about, but I imagine that isn't very practical, as the game would have to uncompress the file in 'real-time' (as the game is playing/loading).


not uncompress to temp i want direct resource loading (like popular games, silkroad , crysis etc.) creating pak,pk2,res file reading (don't uncompressing ) and using resources.

In Topic: I'm Need A Resource DLL\GEX\GML

21 August 2012 - 02:21 PM

i think game resources dont need compress-decompress.(like zip,rar )

Alright, now we know what you don't need. How about telling us what you do need next? "A Resource DLL\GEX\GML" isn't very specific.


like c#,delphi or other programming languages create resource - data in archive : mp3,bitmap files,data files,3d model files,and load a file.
create_archive("archive.dat","file1.bmp","file2.mp3","file3.d3d","file3.hmp","file4.ini")
my_sprite = load_archive_file("archive.dat","file1.bmp");
my_music = load_archive_file("archive.dat","file2.mp3")
sprite_add(my_sprite,0,false,false,false,false);
draw_sprite(my_sprite,0,x,y);
sound_add(my_music,false,1);
//or like this:
SoundPlay(my_music,true)//This is maybe dll external function : return (external_call("Resource.dll","SoundPlay",1,1,1))

BUMP.

In Topic: Java server communicating with 39ll GML client

21 August 2012 - 11:38 AM

thank you .can you upload java open source server ?
server write 2 byte
client read 255 byte maybe java cannot control WindowsSockets.

In Topic: Sprites, Back, Sounds From Files

21 August 2012 - 08:23 AM

BUMP.please upload this file

In Topic: G M R A - The Delphi Interpreter [now V1.0.7.4]

17 August 2012 - 02:33 PM

how to read harddisk serial number ?
can somebody help me?