Just found out, if you let it sit in the base/"I" paused for too long, it errors out, and closes the game when you come back to it. Didn't copy the error cause I was doing something and not thinking about it, but I'll try to reenact this error.
The inventory system makes getting materials x10 easier, and not so "unrewarding" for say.
The music is a little glitchy, but that is a given because the game is just being made. The music zones are small. The first song is ALWAYS playing, and the second one has a few spots in which it kicks on, but goes away pretty quickly.
Should make it so you can right click the hatchet/pickaxe to equip it from your inventory so you don't have to drop it, and re-pick it up.
Should have weapons, and stronger equipment as well.
Also, the Rat damage/aggressiveness isn't fixed yet (don't know if you've targeted fixing that yet or not).
And it gets INSANELY dark. Like, hard to see dark. Lol
Don't mean to be too wanty or anything like that, just trying to give good ideas, and help out some.
I plan on playing it more, and onto higher levels to look for more stuff. And the reason I mentioned the Rat thing was because it says it does 3 damage so that's why I said something. Figured it was bugged. Playing it now, and plan on getting higher level.
Edit: This game has great potential, and I hope to see it grow nicely. I like the building idea, and the crafting idea. Should also add higher level monsters, and more weapons.