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Lemoncreme

Member Since 20 Apr 2012
Offline Last Active May 25 2013 06:57 PM

Posts I've Made

In Topic: Multiple Mice Extension (Manymouse)

25 May 2013 - 04:27 PM

A really cool and helpful extension. I have one complaint, though:

Right after I got it to work correctly, I noticed that the initialize function returns one extra mouse than I actually have. For example, the first thing I tried is using my actual mouse and my mouse pad for my laptop. Both devices worked, but the number of mice was 3, not 2. The 0 mouse in the array wasn't an actual mouse.

Later I tried it with two mice, and my mouse pad. Same thing happened, except this time number 2 was non-functional.

 

Help?


In Topic: Multiple Mice Extension (Manymouse)

01 May 2013 - 01:18 AM

OK I'm going to try this out...


In Topic: Any Extension That Allows Surfaces In Draw Event?

25 April 2013 - 02:32 AM

Oh ok. Back to the drawing board then. :(


In Topic: Any Extension That Allows Surfaces In Draw Event?

24 April 2013 - 09:00 PM

GM Studio came after GM8.1 so GM8.x is likely to become unsupported in the future, which will be as shame because I personally prefer it for creating Windows games.It is pretty stable though (unlike Studio but that is still evolving). If your game really needs it then upgrade to Studio.

Is there any way to upgrade without buying it again?


In Topic: Any Extension That Allows Surfaces In Draw Event?

24 April 2013 - 08:29 PM

If you are absolutely sure there is no other way then you have no other options available. You can force execution of an event in other events but under GM8.x if you alter the drawing target in a draw event you can expect some strange happenings and you won't get what you expect.There is no work-around, no magic DLL pill for GM8. GM Studio can than though.

Ugggh.

Forcing an execution wouldn't help me at all. Stupid GM 8.1 with inferior capabilities!