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wilmar5566

Member Since 20 Apr 2012
Offline Last Active Nov 24 2012 04:24 AM

Posts I've Made

In Topic: SisEngine: Earthbound-style RPG engine

08 September 2012 - 12:20 PM

can you at least explain to me how transition using doors works or enemy list im programming NPC's and events myself i kinda have a dead line so just explain that part and i will add all the others thing i asked help for as a last minute sorta thing, and maybe fixing the movement to make it more normal it feels to much like accelerating a car and another one struggling to follow i want to make it more like EarthBound feeling.

In Topic: SisEngine: Earthbound-style RPG engine

14 August 2012 - 08:58 AM

btw just so you know im trying to differentiate it from the EarthBound/MOTHER series by adding stuff the games did not have so necessarily its not an earthbound game/fangame but just simply an rpg game based on the goals that EarthBound/MOTHER had by setting it in modern day setting but i just think that the eat function from the first game would work out.

In Topic: 2.5d classic arcade racing

14 August 2012 - 08:52 AM

thanks :thumbsup:

In Topic: RPG Engine

14 August 2012 - 08:50 AM

so no   :GM6:   :GM7: or :GM8_new: ? :sad:

In Topic: SisEngine: Earthbound-style RPG engine

14 August 2012 - 08:45 AM

y
:yes: