Well I can already make the game stop and show a popup message, but to unpause the game with my method, any key will play it. What I want is for only "P" to unpause it.
A simple method is to show a pop-up message.
Press P Eventshow_message("Game Paused");You can customize the message by changing the defaults. The size, background, buttons etc.
Another method is to temp save the game, move to another room (like an options menu) and to continue simply re-load the game. This will also work with Lite versions.
Press P Eventgame_save(temp_directory+"\tmpsave.sav"); room_goto(options_room);Continue Button or Key Eventgame_load((temp_directory+"\tmpsave.sav");
Either can be used with Lite and both are simple to implement.
FOGHATMember Since 16 Apr 2012
Offline Last Active Apr 20 2013 05:54 PM
- Group GMC Member
- Active Posts 95
- Profile Views 742
- Member Title GMC Member
- Age Age Unknown
- Birthday Birthday Unknown
FOGHAT hasn't added any friends yet.