I was working on the HUD for a game today, as I've done many times in the past, but the HUD was staying still as the view moved. When the target is set to HTML5 view_xview works perfectly. Only with Windows as the target am I experiencing this bug. Has anyone else experienced this problem? I can't think of any decent solutions around it. Also, I just checked and view_yview is returning only '0' as well.
ZippensteinMember Since 06 Apr 2012
Offline Last Active Apr 17 2013 09:16 PM
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