Download the demo here. (5mb)
My name is Jess Horton and I’m a 34 year old independent game developer. My main interests are game design, programming, and art.
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12 March 2013 - 04:47 PM
16 November 2012 - 07:40 PM
Blind is a short and experimental game about a person who has fallen into a hole. Unsure whether you landed in a cave or some sort of labyrinth, your sole mission is to escape. The route is easy enough, but navigation is an entirely different problem.
1.3 (03-18-2013) - The actual game level has been tweaked to be a little less confusing. There were a few intersections where I expected the player to follow sounds. However, that wasn’t smart design on my part. It’s actually a bit hard to depict where some sounds are coming from at times. Since I know the map, it most likely affected the initial design. Almost all players’ have reported getting lost, but now it’s far more streamlined, and the chances of making it through the game have been increased. There were also a few engine modifications, but they were mainly for shrinking the package size. For example, the texture page size has been halved.
1.2 (01-06-2013) - Blind is now playable within your web browser if it supports the Web Audio API. This reason for this requirement is the use of positional audio emitters. Currently only Chrome and Safari have the support. Firefox is planning support, but I don’t have any further information at this time. If you attempt to run the game in a browser that does not support the API, it will inform you.
1.1 (11-21-2012) - Fixed an issue with the window_set_size() function. This function was responsible for crashes on the Windows XP operating system when the game started in full screen mode. The automatic full screen mode has been disabled, and the game now begins in windowed mode. You may toggle between windowed mode and full screen mode by pressing the F1 key.
1.0 (11-16-2012) - Released!
Play in HTML5 with Chrome!
Download from www.monkeymaw.com! (4.3mb)

26 October 2012 - 05:52 PM
About: Zombomb is a simple arcade game that was inspired by a game called Crackpot on the Atari 2600. The goal is to prevent the zombies from reaching the top of the building by dropping bombs on them. There are some power-ups as well, which should help keep those blasted zombies at bay!
v1.1 (3-4-2013) - This update features many improvements. Some of the highlights are, a profile system, 20 achievements, a difficulty setting, a new power up system, two new music tracks, new graphics, gamepad support for Windows, and much more. For more information regarding this update click here.
v1.0 (10-26-2012) - Released!
Play in HTML5 with Chrome!
Download from www.monkeymaw.com! (11mb)




19 October 2012 - 02:25 PM
25 September 2012 - 05:23 PM
audio_play_music(Sn_Music,1); audio_play_sound(Sn_Explode,0,0);
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